This repository has been archived on 2022-01-09. You can view files and clone it, but cannot push or open issues/pull-requests.
liblast/Game
unfa 32a7aba47c Implemented player land sound
Also added option to remotely set unit_db on SoundPlayer
Removed debug prints in WindSFX and Player
2021-12-18 17:05:48 +01:00
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.godot Added Team Meeting #6 notes 2021-11-29 11:15:19 +01:00
Assets Implemented player land sound 2021-12-18 17:05:48 +01:00
.gitignore Added version to .gitignore 2021-12-06 23:26:03 +01:00
Main.gd Updated AFK icons and implemented AWAY focus state 2021-12-18 14:45:32 +01:00
Main.tscn Basic Map template 2021-12-06 22:36:19 +01:00
Map.tscn Added DM1 in a very basic form using the new map template. 2021-12-08 22:44:19 +01:00
Server.gd Added a server scene and removed needless reference to main.local_player in Chat.gd 2021-07-04 00:44:00 +02:00
Server.tscn Added a server scene and removed needless reference to main.local_player in Chat.gd 2021-07-04 00:44:00 +02:00
default_bus_layout.tres Updated WindSFX 2021-12-18 13:42:55 +01:00
default_env.tres Fixed player capsule sizes. Commited some updated resuorce and scene files. 2021-09-05 00:26:02 +02:00
export_presets.cfg Implemented blood decals and bullet hit decals. 2021-09-24 04:46:39 +02:00
icon.png Finished basic gibs implementation. 2021-09-08 23:28:54 +02:00
icon.png.import Added .import files 2021-09-08 22:11:43 +02:00
project.godot Implemented audio mute function with hotkey "m" and icon in top right corner 2021-12-18 14:18:16 +01:00
version.sh Added automatic git version info update 2021-12-06 21:17:17 +01:00