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BodyHit.tscn
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Implemented more SFX, implemented blood particle effects with sound.
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2020-09-19 13:07:44 +02:00 |
BulletHit.tscn
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Added bullet hit sounds and implemented auto play in SoundPlayer.
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2020-09-19 12:45:14 +02:00 |
BulletTracer.blend
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Improved bullet tracer graphics, fixed shell casing velocity and rotation (not entirely, but almost - player vlocity is not applied, becasue it contains gravity and that's nnot good for this case).
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2020-09-25 00:23:09 +02:00 |
BulletTracer.gd
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Substituted Spatial with Node3D
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2021-02-26 20:58:13 +01:00 |
BulletTracer.gltf
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Improved bullet tracer graphics, fixed shell casing velocity and rotation (not entirely, but almost - player vlocity is not applied, becasue it contains gravity and that's nnot good for this case).
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2020-09-25 00:23:09 +02:00 |
BulletTracer.gltf.import
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Bullet tracers.
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2020-09-18 01:09:54 +02:00 |
BulletTracer.tscn
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Tracer and player stuff.
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2020-09-26 01:38:52 +02:00 |
BulletTracerMaterial.material
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Bullet tracers.
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2020-09-18 01:09:54 +02:00 |
BulletTracerMaterial.tres
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Fixed gibs braking shooting collisions.
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2020-09-26 00:06:36 +02:00 |
CircleHard.svg
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Particle effect basic textures.
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2020-06-19 23:13:30 +02:00 |
CircleHard.svg.import
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Upped the import resolution of particle sprites.
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2020-06-23 01:06:14 +02:00 |
CircleSoft.svg
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Particle effect basic textures.
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2020-06-19 23:13:30 +02:00 |
CircleSoft.svg.import
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Upped the import resolution of particle sprites.
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2020-06-23 01:06:14 +02:00 |
FreeTimer.gd
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Bullet hit effects die after 15 seconds
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2020-09-12 22:40:43 +02:00 |
Sprite.svg
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Particle effect basic textures.
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2020-06-19 23:13:30 +02:00 |
Sprite.svg.import
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Particle effect basic textures.
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2020-06-19 23:13:30 +02:00 |
SubtleSmoke.png
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Handgun material tweaks, shell casing smoke particles.
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2020-09-27 17:39:05 +02:00 |
SubtleSmoke.svg
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Handgun material tweaks, shell casing smoke particles.
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2020-09-27 17:39:05 +02:00 |