This repository has been archived on 2022-01-09. You can view files and clone it, but cannot push or open issues/pull-requests.
liblast/Game/Assets/HUD
unfa cec82c7738 Improved players disconnecting from the game. Implemented network ping measurnment and FPS display. 2021-10-24 20:17:19 +02:00
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BarOver.svg Implemented fake death to workaround a Godot bug. Added health and jetpack bars to HUD. 2021-09-22 01:51:21 +02:00
BarOver.svg.import Implemented fake death to workaround a Godot bug. Added health and jetpack bars to HUD. 2021-09-22 01:51:21 +02:00
BarProgress.svg Implemented fake death to workaround a Godot bug. Added health and jetpack bars to HUD. 2021-09-22 01:51:21 +02:00
BarProgress.svg.import Implemented fake death to workaround a Godot bug. Added health and jetpack bars to HUD. 2021-09-22 01:51:21 +02:00
BarUnder.svg Implemented fake death to workaround a Godot bug. Added health and jetpack bars to HUD. 2021-09-22 01:51:21 +02:00
BarUnder.svg.import Implemented fake death to workaround a Godot bug. Added health and jetpack bars to HUD. 2021-09-22 01:51:21 +02:00
Chat.gd Updated code for a new Godot version 2021-10-06 23:49:16 +02:00
Croshair.material Made the crosshair turn black if drawn over a bright surface. 2021-10-24 00:37:31 +02:00
Croshair.tres Fixed crosshair shader. 2021-10-24 16:03:35 +02:00
Crosshair Baseline.png Implemented new crosshair design. 2021-09-28 00:47:37 +02:00
Crosshair Hit.png Implemented new crosshair design. 2021-09-28 00:47:37 +02:00
Crosshair Kill.png Implemented new crosshair design. 2021-09-28 00:47:37 +02:00
Crosshair.gd Workaround for sound in animations not playing. Fixed mute damage feedback. 2021-10-24 00:01:17 +02:00
Crosshair.png Finished basic gibs implementation. 2021-09-08 23:28:54 +02:00
Crosshair.png.import Added .import files 2021-09-08 22:11:43 +02:00
HUD.gd Made some HUD elements visible even in menu. Made player head fall to the ground on death. Tweaked Gibs. Implemented gun bob. Fixed Player Body not casting shadows. 2021-10-16 02:07:19 +02:00
HUD.tres Changed damage API. Added "bleeding eyes" effect to indicate damage. 2021-10-14 23:59:39 +02:00
HUD.tscn Improved players disconnecting from the game. Implemented network ping measurnment and FPS display. 2021-10-24 20:17:19 +02:00
HUD_Confirm_Hit.wav Made players decide if they hit a shot, not the server, implemented audiovisual feedback on hits and kills. Added SFX import files and some missing midi and plug-ins state in Ardour sessions. 2021-09-12 01:50:12 +02:00
HUD_Confirm_Hit.wav.import Made players decide if they hit a shot, not the server, implemented audiovisual feedback on hits and kills. Added SFX import files and some missing midi and plug-ins state in Ardour sessions. 2021-09-12 01:50:12 +02:00
Panel.svg Implemented fake death to workaround a Godot bug. Added health and jetpack bars to HUD. 2021-09-22 01:51:21 +02:00
Panel.svg.import Implemented fake death to workaround a Godot bug. Added health and jetpack bars to HUD. 2021-09-22 01:51:21 +02:00
Performance.gd Improved players disconnecting from the game. Implemented network ping measurnment and FPS display. 2021-10-24 20:17:19 +02:00
Theme.tres Added slider menudata object 2021-09-11 16:36:43 +02:00
Vignette.png Moved UI assets to their own folder, updted the code for new version of Godot. 2021-07-12 22:40:23 +02:00
Vignette.png.import Added .import files 2021-09-08 22:11:43 +02:00