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BarOver.svg
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Implemented fake death to workaround a Godot bug. Added health and jetpack bars to HUD.
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2021-09-22 01:51:21 +02:00 |
BarOver.svg.import
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Implemented fake death to workaround a Godot bug. Added health and jetpack bars to HUD.
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2021-09-22 01:51:21 +02:00 |
BarProgress.svg
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Implemented fake death to workaround a Godot bug. Added health and jetpack bars to HUD.
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2021-09-22 01:51:21 +02:00 |
BarProgress.svg.import
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Implemented fake death to workaround a Godot bug. Added health and jetpack bars to HUD.
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2021-09-22 01:51:21 +02:00 |
BarUnder.svg
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Implemented fake death to workaround a Godot bug. Added health and jetpack bars to HUD.
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2021-09-22 01:51:21 +02:00 |
BarUnder.svg.import
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Implemented fake death to workaround a Godot bug. Added health and jetpack bars to HUD.
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2021-09-22 01:51:21 +02:00 |
Chat.gd
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Updated code for a new Godot version
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2021-10-06 23:49:16 +02:00 |
Croshair.material
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Made the crosshair turn black if drawn over a bright surface.
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2021-10-24 00:37:31 +02:00 |
Croshair.tres
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Fixed crosshair shader.
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2021-10-24 16:03:35 +02:00 |
Crosshair Baseline.png
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Implemented new crosshair design.
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2021-09-28 00:47:37 +02:00 |
Crosshair Hit.png
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Implemented new crosshair design.
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2021-09-28 00:47:37 +02:00 |
Crosshair Kill.png
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Implemented new crosshair design.
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2021-09-28 00:47:37 +02:00 |
Crosshair.gd
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Workaround for sound in animations not playing. Fixed mute damage feedback.
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2021-10-24 00:01:17 +02:00 |
Crosshair.png
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Finished basic gibs implementation.
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2021-09-08 23:28:54 +02:00 |
Crosshair.png.import
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Added .import files
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2021-09-08 22:11:43 +02:00 |
HUD.gd
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Made some HUD elements visible even in menu. Made player head fall to the ground on death. Tweaked Gibs. Implemented gun bob. Fixed Player Body not casting shadows.
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2021-10-16 02:07:19 +02:00 |
HUD.tres
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Changed damage API. Added "bleeding eyes" effect to indicate damage.
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2021-10-14 23:59:39 +02:00 |
HUD.tscn
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Improved players disconnecting from the game. Implemented network ping measurnment and FPS display.
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2021-10-24 20:17:19 +02:00 |
HUD_Confirm_Hit.wav
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Made players decide if they hit a shot, not the server, implemented audiovisual feedback on hits and kills. Added SFX import files and some missing midi and plug-ins state in Ardour sessions.
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2021-09-12 01:50:12 +02:00 |
HUD_Confirm_Hit.wav.import
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Made players decide if they hit a shot, not the server, implemented audiovisual feedback on hits and kills. Added SFX import files and some missing midi and plug-ins state in Ardour sessions.
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2021-09-12 01:50:12 +02:00 |
Panel.svg
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Implemented fake death to workaround a Godot bug. Added health and jetpack bars to HUD.
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2021-09-22 01:51:21 +02:00 |
Panel.svg.import
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Implemented fake death to workaround a Godot bug. Added health and jetpack bars to HUD.
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2021-09-22 01:51:21 +02:00 |
Performance.gd
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Improved players disconnecting from the game. Implemented network ping measurnment and FPS display.
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2021-10-24 20:17:19 +02:00 |
Theme.tres
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Added slider menudata object
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2021-09-11 16:36:43 +02:00 |
Vignette.png
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Moved UI assets to their own folder, updted the code for new version of Godot.
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2021-07-12 22:40:23 +02:00 |
Vignette.png.import
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Added .import files
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2021-09-08 22:11:43 +02:00 |