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ec2d0acdd2
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Updated DM1 with textures.
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2021-07-16 02:14:05 +02:00 |
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3c2e9dd405
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Updated Godot builds to v4.0.dev.calinou [5db1f8b1a].
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2021-07-16 01:48:41 +02:00 |
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7dfd455e2d
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Moved UI assets to their own folder, updted the code for new version of Godot.
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2021-07-12 22:40:23 +02:00 |
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ec411b9f43
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Updated Godot editor version and included all the other builds of that version (just in case)
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2021-07-12 22:35:14 +02:00 |
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51b803f8a3
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Merge branch 'main' of https://github.com/unfa/liblast
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2021-07-04 21:52:14 +02:00 |
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0d1d2c86ea
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Rolled back some changes to make the game run on bundled version of Godot engine.
Added weapon flashes (again) this time on CPU Particles to avoid issues.
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2021-07-04 21:50:13 +02:00 |
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891ff1f7bf
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Merge pull request #50 from adham-omran/main
Fix numbering and typos.
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2021-07-04 03:43:03 +02:00 |
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f088c711f9
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Added a server scene and removed needless reference to main.local_player in Chat.gd
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2021-07-04 00:44:00 +02:00 |
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4639b781a2
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Fixed player controller with deg2rad() since rotations_degrees was removed
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2021-07-04 00:42:42 +02:00 |
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79fd57c344
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Removed GPU particles from Weapon.tscn due to them being broken in Godot at the time
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2021-07-01 13:53:05 +02:00 |
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16bd730072
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Fix numbering and typos.
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2021-07-01 07:59:18 +03:00 |
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9370af3886
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Update README.md
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2021-06-22 14:21:46 +02:00 |
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9976d3635e
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Update README.md
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2021-06-22 14:20:56 +02:00 |
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badbc31d2a
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Update README.md
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2021-06-22 14:19:58 +02:00 |
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292e62ccd0
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Update README.md
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2021-06-22 14:19:30 +02:00 |
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2d5477959b
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Update README.md
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2021-06-22 14:17:14 +02:00 |
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ac92cf5232
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Merge branch 'main' of https://github.com/unfa/liblast
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2021-06-22 14:10:21 +02:00 |
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f36e050488
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Replaced screenshots
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2021-06-22 14:09:53 +02:00 |
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df938e59d7
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Delete 02.png
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2021-06-22 14:09:06 +02:00 |
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f11f07d993
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Delete 01.png
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2021-06-22 14:08:54 +02:00 |
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64ee9d3aba
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Update README.md
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2021-06-22 14:08:34 +02:00 |
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b1b3dadb4a
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Update README.md
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2021-06-22 14:08:15 +02:00 |
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a594d8b463
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Update README.md
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2021-06-22 14:08:07 +02:00 |
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e064e6ea0f
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Added running instructions
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2021-06-22 14:07:10 +02:00 |
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b4d163100d
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Added a recent screenshot
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2021-06-22 14:01:12 +02:00 |
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9ff9763f8b
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Deployed Git Lfs
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2021-06-22 13:51:42 +02:00 |
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b8512e8ad9
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Updated gitignore
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2021-06-22 13:46:32 +02:00 |
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7564a2c32d
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Temporarily disabled focus in PlayerInfo
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2021-06-22 13:44:28 +02:00 |
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5716e72d2d
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Added Godot editor
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2021-06-22 13:40:02 +02:00 |
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12a5439e91
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Added design files
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2021-06-22 12:53:41 +02:00 |
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e4f57e3000
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Merge branch 'main' of https://github.com/unfa/liblast
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2021-06-21 13:52:09 +02:00 |
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6a7cd37613
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Flame texture and typing icon
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2021-06-21 13:51:42 +02:00 |
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0663c65ef1
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Update README.md
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2021-06-21 13:48:15 +02:00 |
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9e3f60a4f1
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Formatted chat text, syncronizing player_info between peers (not working reliably)
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2021-06-19 03:40:10 +02:00 |
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e8b9acb761
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Chat now uses player names; random player names for testing
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2021-06-19 00:31:22 +02:00 |
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dedcc92787
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VFX -> Effects
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2021-06-18 13:13:49 +02:00 |
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5b264706ce
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Testing good vs bad texture in Muzzle Flash
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2021-06-18 13:05:23 +02:00 |
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6a280cc0ba
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Tweaking muzzle flash
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2021-06-18 02:49:59 +02:00 |
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7de4dfb580
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Remote weapon firing
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2021-06-18 02:36:20 +02:00 |
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65fed80abc
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Replaced Flash.png
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2021-06-18 02:22:00 +02:00 |
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541b9e26f9
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Added text muzzle flash.
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2021-06-18 02:14:02 +02:00 |
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1e1c5afed2
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Added Muzzle Flash to Weapon
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2021-06-18 01:44:08 +02:00 |
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df17620149
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Added Player-Weapon trigger API
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2021-06-18 01:43:10 +02:00 |
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cfaa3e2ba1
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Fixed basic multiplayer. Mivement is a bit jittery, but overall works.
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2021-06-15 01:11:04 +02:00 |
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651c582ce6
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Basic movement sync. Replaced beer cans.
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2021-06-14 14:22:40 +02:00 |
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4bc03de495
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Fixed BeerCan model. Normal Map has to be 8-bit and mesh tangents need to be exporeted in GLTF.
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2021-06-14 14:06:17 +02:00 |
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3401343dc4
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Player spawning
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2021-06-09 19:41:52 +02:00 |
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709b696188
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Updated KinematicBody3D to CharacterBody3D. Cleaned up Chat code, chat works on RPC
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2021-06-07 19:11:42 +02:00 |
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b1e2eec834
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Chat UI tweaks
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2021-06-07 11:56:16 +02:00 |
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1bd5547df8
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Fixed chat typing recieving trigger key
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2021-06-07 00:54:43 +02:00 |
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