Commit graph

510 commits

Author SHA1 Message Date
ec2d0acdd2 Updated DM1 with textures. 2021-07-16 02:14:05 +02:00
3c2e9dd405 Updated Godot builds to v4.0.dev.calinou [5db1f8b1a]. 2021-07-16 01:48:41 +02:00
7dfd455e2d Moved UI assets to their own folder, updted the code for new version of Godot. 2021-07-12 22:40:23 +02:00
ec411b9f43 Updated Godot editor version and included all the other builds of that version (just in case) 2021-07-12 22:35:14 +02:00
51b803f8a3 Merge branch 'main' of https://github.com/unfa/liblast 2021-07-04 21:52:14 +02:00
0d1d2c86ea Rolled back some changes to make the game run on bundled version of Godot engine.
Added weapon flashes (again) this time on CPU Particles to avoid issues.
2021-07-04 21:50:13 +02:00
891ff1f7bf
Merge pull request #50 from adham-omran/main
Fix numbering and typos.
2021-07-04 03:43:03 +02:00
f088c711f9 Added a server scene and removed needless reference to main.local_player in Chat.gd 2021-07-04 00:44:00 +02:00
4639b781a2 Fixed player controller with deg2rad() since rotations_degrees was removed 2021-07-04 00:42:42 +02:00
79fd57c344 Removed GPU particles from Weapon.tscn due to them being broken in Godot at the time 2021-07-01 13:53:05 +02:00
16bd730072
Fix numbering and typos. 2021-07-01 07:59:18 +03:00
9370af3886
Update README.md 2021-06-22 14:21:46 +02:00
9976d3635e
Update README.md 2021-06-22 14:20:56 +02:00
badbc31d2a
Update README.md 2021-06-22 14:19:58 +02:00
292e62ccd0
Update README.md 2021-06-22 14:19:30 +02:00
2d5477959b
Update README.md 2021-06-22 14:17:14 +02:00
ac92cf5232 Merge branch 'main' of https://github.com/unfa/liblast 2021-06-22 14:10:21 +02:00
f36e050488 Replaced screenshots 2021-06-22 14:09:53 +02:00
df938e59d7
Delete 02.png 2021-06-22 14:09:06 +02:00
f11f07d993
Delete 01.png 2021-06-22 14:08:54 +02:00
64ee9d3aba
Update README.md 2021-06-22 14:08:34 +02:00
b1b3dadb4a
Update README.md 2021-06-22 14:08:15 +02:00
a594d8b463
Update README.md 2021-06-22 14:08:07 +02:00
e064e6ea0f
Added running instructions 2021-06-22 14:07:10 +02:00
b4d163100d Added a recent screenshot 2021-06-22 14:01:12 +02:00
9ff9763f8b Deployed Git Lfs 2021-06-22 13:51:42 +02:00
b8512e8ad9 Updated gitignore 2021-06-22 13:46:32 +02:00
7564a2c32d Temporarily disabled focus in PlayerInfo 2021-06-22 13:44:28 +02:00
5716e72d2d Added Godot editor 2021-06-22 13:40:02 +02:00
12a5439e91 Added design files 2021-06-22 12:53:41 +02:00
e4f57e3000 Merge branch 'main' of https://github.com/unfa/liblast 2021-06-21 13:52:09 +02:00
6a7cd37613 Flame texture and typing icon 2021-06-21 13:51:42 +02:00
0663c65ef1
Update README.md 2021-06-21 13:48:15 +02:00
9e3f60a4f1 Formatted chat text, syncronizing player_info between peers (not working reliably) 2021-06-19 03:40:10 +02:00
e8b9acb761 Chat now uses player names; random player names for testing 2021-06-19 00:31:22 +02:00
dedcc92787 VFX -> Effects 2021-06-18 13:13:49 +02:00
5b264706ce Testing good vs bad texture in Muzzle Flash 2021-06-18 13:05:23 +02:00
6a280cc0ba Tweaking muzzle flash 2021-06-18 02:49:59 +02:00
7de4dfb580 Remote weapon firing 2021-06-18 02:36:20 +02:00
65fed80abc Replaced Flash.png 2021-06-18 02:22:00 +02:00
541b9e26f9 Added text muzzle flash. 2021-06-18 02:14:02 +02:00
1e1c5afed2 Added Muzzle Flash to Weapon 2021-06-18 01:44:08 +02:00
df17620149 Added Player-Weapon trigger API 2021-06-18 01:43:10 +02:00
cfaa3e2ba1 Fixed basic multiplayer. Mivement is a bit jittery, but overall works. 2021-06-15 01:11:04 +02:00
651c582ce6 Basic movement sync. Replaced beer cans. 2021-06-14 14:22:40 +02:00
4bc03de495 Fixed BeerCan model. Normal Map has to be 8-bit and mesh tangents need to be exporeted in GLTF. 2021-06-14 14:06:17 +02:00
3401343dc4 Player spawning 2021-06-09 19:41:52 +02:00
709b696188 Updated KinematicBody3D to CharacterBody3D. Cleaned up Chat code, chat works on RPC 2021-06-07 19:11:42 +02:00
b1e2eec834 Chat UI tweaks 2021-06-07 11:56:16 +02:00
1bd5547df8 Fixed chat typing recieving trigger key 2021-06-07 00:54:43 +02:00