Commit graph

840 commits

Author SHA1 Message Date
a44a8eb14b Update 'README.md' 2021-09-29 20:12:22 +02:00
49dde63076 Updated screenshots 2021-09-29 20:10:35 +02:00
a9b2cfcfd7 Added player pain moan on hit, used Animation Player to randomize sounds, also recorded some extra groans for the future 2021-09-29 14:08:46 +02:00
698a817f9f Update 'README.md' 2021-09-28 16:58:21 +02:00
59c68c997b Implemented --dedicated-server mode. Tested a bit, set it to use less GPU and make no sound, also not capture mouse etc, and display an overview of the game. 2021-09-28 02:07:30 +02:00
1a40489237 Fixed typo in the scoretable 2021-09-28 02:06:40 +02:00
4f1d28d107 Added /Builds/ to .gitignore 2021-09-28 00:49:01 +02:00
b3be7780a9 Implemented new crosshair design. 2021-09-28 00:47:37 +02:00
c59e5110a5 New crosshair design. 2021-09-28 00:35:02 +02:00
ff38e5f99d Added notes from the team meeting #3 2021-09-27 13:13:25 +02:00
36381c25dc Updated Godot to version de917008f 2021-09-26 03:07:41 +02:00
a8c34bf896 Fixed weapon spread being different between puppets 2021-09-26 02:38:11 +02:00
e476dd23fb Set the game splashscreen and icon to the game logo. 2021-09-26 02:28:48 +02:00
54f08d66d9 Added a chat sound effect. 2021-09-26 02:26:13 +02:00
dc80e15129 Added a different focus banner fro typing in chat. Fixed player name changes not being updated min-game 2021-09-26 02:18:51 +02:00
e35849899a Fixed player names not being set. 2021-09-26 01:54:39 +02:00
25f5fbc1e9 Fixed the duplicate scoretab entries issue 2021-09-26 01:52:03 +02:00
b936750afa Fixed bullet tracers not obeying spread and having wrong collision. Disabeld shadows for tracers. 2021-09-26 01:12:12 +02:00
3763bd73dd Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast 2021-09-26 00:55:23 +02:00
7eb04aaa15 Tweaks to reverb settings 2021-09-26 00:47:21 +02:00
5ceaccead1 Added "Focus Banner" - a billboard indicating if players are AFK. Shows up after aiming on them to not reveal invisible players. 2021-09-26 00:46:34 +02:00
b11a503970 fixed username duplication glitch 2021-09-26 00:44:07 +02:00
e67ab9131c Implemented weapon spread (and corrected nerror with jetpack threshold) 2021-09-25 20:51:20 +02:00
c342225cec Changd score limit to 15 and disabled FBX support 2021-09-25 19:25:38 +02:00
e1c7be07f9 Added player spawn VFX 2021-09-25 19:24:29 +02:00
6c52aafff5 Implemented "Embarassing Defeat" when the game is over and you have 0 kills 2021-09-25 19:04:03 +02:00
dd47c8d965 Added Player Spawn sound effect 2021-09-25 19:03:38 +02:00
792dd6eb20 Fixed reverb areas 2021-09-25 18:56:38 +02:00
010c11cc5c Implemented player jump sound 2021-09-25 18:34:02 +02:00
3ac920d495 Remved unused old player profile code from main 2021-09-25 18:28:05 +02:00
6331d6aa0a Fixed blood decals applying to VFX elements 2021-09-25 18:27:38 +02:00
7edcf2fd1c Implemented bullet tracers 2021-09-25 18:14:17 +02:00
aef7f93f27 Chat fix 2021-09-25 18:13:18 +02:00
0b041e7913 Added Reverb Zones, but they don't work (Godot bug?) 2021-09-25 17:36:45 +02:00
5bc7c67b8f Implemented announcer lines: victory, defeat, payback 2021-09-25 17:36:15 +02:00
893a504041 Fixed Gibs sound 2021-09-25 17:28:32 +02:00
920dceb411 Added layers to the handgun shoot SFX. 2021-09-25 17:06:01 +02:00
a52185f749 Implemented "Fisrt Blood" 2021-09-25 15:53:12 +02:00
5ab6fa49ce Added more announcer lines 2021-09-25 15:45:01 +02:00
6f943cab1c Fixed annoucer "Get ready" added Announcer aduio bus and added reverb to it 2021-09-25 01:58:55 +02:00
37857563e4 Add flicker to jetpack light 2021-09-25 00:29:54 +02:00
c8bc8952fa Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast 2021-09-25 00:18:17 +02:00
a0468884ed Deathmatch loop + groundwork for announcer 2021-09-25 00:15:44 +02:00
d0cac2b0b7 Added player profile menu 2021-09-25 00:07:15 +02:00
a4d81eab8e Added the announcer source files from the announcer branch 2021-09-24 23:42:35 +02:00
af8f33ec7b Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast 2021-09-24 23:16:57 +02:00
5ef6704c37 Added menus for hosting and connecting to games 2021-09-24 23:16:54 +02:00
f837559cd1 Temporarily disabled SoundPlayer's logic in favor of a single-sound playback until Godot not bundling sounds in game exports is fixed 2021-09-24 23:03:45 +02:00
35086b6373 Implemented blood decals and bullet hit decals. 2021-09-24 04:46:39 +02:00
fb395c090f Added a Lighting toggle in the Graphics menu - works but doesn't save properly 2021-09-22 01:53:31 +02:00