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656283508e
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Merge pull request #44 from luizcarlos1405/crouch
18 - Crouch
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2021-04-11 20:47:58 +02:00 |
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d1281b250e
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git push origin masterMerge branch 'luizcarlos1405-master'
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2021-04-11 18:03:52 +02:00 |
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Luiz de Oliveira
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a59dbbf8c2
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18 - Implements crouching
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2021-04-10 20:37:32 -03:00 |
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Luiz de Oliveira
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81e79dd0a5
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30 - simple TextChat
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2021-04-10 13:57:16 -03:00 |
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be06a9fc6e
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Added killfloor to level DM1
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2021-04-09 16:08:26 +02:00 |
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c562a84da1
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Fixed jetpack graphics synchronisation for real now
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2021-04-08 00:09:12 +02:00 |
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fd1fc90b35
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Merge branch 'master' of github.com:unfa/liblast
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2021-04-07 23:54:58 +02:00 |
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041d1cfd4f
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now really fixed jetpack graphics synchronisation
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2021-04-07 23:54:52 +02:00 |
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2a7d3fc8f6
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Disabled debug prints. And added a boolean to turn them on easily.
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2021-04-07 23:43:15 +02:00 |
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2ee196b26f
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Merge branch 'master' of github.com:unfa/liblast
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2021-04-07 23:30:11 +02:00 |
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7166becf15
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Fixed audio randomization, and typos. Other fixes. Added voicing support.
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2021-04-07 23:28:34 +02:00 |
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f60e77c6ce
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Merge branch 'master' of github.com:unfa/liblast
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2021-04-07 22:54:55 +02:00 |
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f3b1904702
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Fixed jetpack effects synchronisation
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2021-04-07 22:54:52 +02:00 |
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c1196cb44f
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Fixed bad sound for BulletFlyby.
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2021-04-07 21:55:10 +02:00 |
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890857946c
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Tweaked Handgun sound layers attenuation and filtering.
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2021-04-07 01:49:53 +02:00 |
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8bc42e8fbc
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Implemented sound layer handling.
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2021-04-07 01:26:12 +02:00 |
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17749dc241
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Replaced - with _ in all audio file names.
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2021-04-07 01:05:43 +02:00 |
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63674f88f0
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Added ambient sound to the blue deco thingy on DM1
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2021-04-07 00:00:49 +02:00 |
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085cb64b95
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Added muzzle flash omnilight. Moved sound and light effects to Weapon scene isntead of Handgun scene.
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2021-04-06 23:56:53 +02:00 |
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b9b004474c
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Finally fixed the failed preload. It was a removed sound file.
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2021-04-05 04:36:33 +02:00 |
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d2d1f585bd
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Tweaks, and simplifications.
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2021-04-05 04:28:23 +02:00 |
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070ec0d432
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Renamed Weapon next/prev actions in Action Map to be consistent with the rest.
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2021-04-05 04:20:39 +02:00 |
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a86214275a
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Fixed dead resource references in Character scenes, also added layered sound effect playback to Weapon.tscn
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2021-04-05 04:14:09 +02:00 |
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7316ea12c2
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Created the layered gunshot asset.
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2021-04-05 03:52:58 +02:00 |
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0a6846af9e
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Renamed GrenadeLauncher, added it into the Player. Tried fixing errors.
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2021-04-04 23:25:11 +02:00 |
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a505392644
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Missing Ardour session plug-in states.
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2021-04-04 22:58:17 +02:00 |
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f49e82c641
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Merge branch 'master' of github.com:unfa/liblast
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2021-04-04 22:51:48 +02:00 |
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6c6d3400bd
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Fixed jetpack effects logic and added smoke trail.
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2021-04-04 22:51:26 +02:00 |
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cbe6acbe8a
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Fixed player list
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2021-04-04 22:49:52 +02:00 |
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6ca7e4873d
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Added visual effects for jetpack in (particles and light - doens't work!)
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2021-04-04 22:24:06 +02:00 |
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78c2429f9e
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Changed Fridge ambient sound to a generic ambient called BuzzAndHum.
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2021-04-04 22:01:50 +02:00 |
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9391eabbc5
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Added Handgun shell casing bounce sound, and smoke trail using Trail add-on. Disabled due to frequently broken rendering.
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2021-04-02 02:08:07 +02:00 |
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0427e9dd2f
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Addd the Godot Trail System Add-on.
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2021-04-01 23:30:10 +02:00 |
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e6366f8fea
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implement correct behavior of Max Health attribute of Player
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2021-03-31 23:22:12 +02:00 |
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cfd33f791c
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Added player mesh for jetpack class
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2021-03-31 22:51:07 +02:00 |
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68cb21cf6f
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fixed HUD of all players showing
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2021-03-31 22:38:05 +02:00 |
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4ba40f00ed
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Merge pull request #42 from tokc/weapon-switching
Weapon switching
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2021-03-31 13:51:58 +02:00 |
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tokc
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aea76b12d0
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Add networking to weapon switching.
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2021-03-31 12:52:20 +02:00 |
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tokc
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c4c1e243f9
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Remove unused class name.
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2021-03-31 12:05:35 +02:00 |
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tokc
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7215803015
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Clean up commented-out bits.
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2021-03-31 11:58:07 +02:00 |
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tokc
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f648e162fe
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Use class name for type check since it is available.
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2021-03-31 11:51:25 +02:00 |
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tokc
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9d3b70f76f
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Implement weapon switching.
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2021-03-31 11:50:53 +02:00 |
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8a7cacafd0
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Update README.md
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2021-03-30 22:56:52 +02:00 |
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3b27d0593d
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Changes after reimporting project in Godot 3.2.3.
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2021-03-30 22:56:12 +02:00 |
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00d1e99f6e
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Removed Godot editor binaries.
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2021-03-30 22:53:16 +02:00 |
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ff6d820439
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Merge branch 'master' of github.com:unfa/liblast
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2021-03-30 22:42:04 +02:00 |
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8076f00530
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Removed .import folder and added it to .gitignore again
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2021-03-30 22:41:33 +02:00 |
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263111b03a
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Update README.md
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2021-03-30 22:36:37 +02:00 |
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6440aa41c5
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Deleted unneeded .import files
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2021-03-30 22:24:18 +02:00 |
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e74480bd15
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
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