Commit graph

381 commits

Author SHA1 Message Date
656283508e
Merge pull request #44 from luizcarlos1405/crouch
18 - Crouch
2021-04-11 20:47:58 +02:00
d1281b250e git push origin masterMerge branch 'luizcarlos1405-master' 2021-04-11 18:03:52 +02:00
Luiz de Oliveira
a59dbbf8c2 18 - Implements crouching 2021-04-10 20:37:32 -03:00
Luiz de Oliveira
81e79dd0a5 30 - simple TextChat 2021-04-10 13:57:16 -03:00
be06a9fc6e Added killfloor to level DM1 2021-04-09 16:08:26 +02:00
c562a84da1 Fixed jetpack graphics synchronisation for real now 2021-04-08 00:09:12 +02:00
fd1fc90b35 Merge branch 'master' of github.com:unfa/liblast 2021-04-07 23:54:58 +02:00
041d1cfd4f now really fixed jetpack graphics synchronisation 2021-04-07 23:54:52 +02:00
2a7d3fc8f6 Disabled debug prints. And added a boolean to turn them on easily. 2021-04-07 23:43:15 +02:00
2ee196b26f Merge branch 'master' of github.com:unfa/liblast 2021-04-07 23:30:11 +02:00
7166becf15 Fixed audio randomization, and typos. Other fixes. Added voicing support. 2021-04-07 23:28:34 +02:00
f60e77c6ce Merge branch 'master' of github.com:unfa/liblast 2021-04-07 22:54:55 +02:00
f3b1904702 Fixed jetpack effects synchronisation 2021-04-07 22:54:52 +02:00
c1196cb44f Fixed bad sound for BulletFlyby. 2021-04-07 21:55:10 +02:00
890857946c Tweaked Handgun sound layers attenuation and filtering. 2021-04-07 01:49:53 +02:00
8bc42e8fbc Implemented sound layer handling. 2021-04-07 01:26:12 +02:00
17749dc241 Replaced - with _ in all audio file names. 2021-04-07 01:05:43 +02:00
63674f88f0 Added ambient sound to the blue deco thingy on DM1 2021-04-07 00:00:49 +02:00
085cb64b95 Added muzzle flash omnilight. Moved sound and light effects to Weapon scene isntead of Handgun scene. 2021-04-06 23:56:53 +02:00
b9b004474c Finally fixed the failed preload. It was a removed sound file. 2021-04-05 04:36:33 +02:00
d2d1f585bd Tweaks, and simplifications. 2021-04-05 04:28:23 +02:00
070ec0d432 Renamed Weapon next/prev actions in Action Map to be consistent with the rest. 2021-04-05 04:20:39 +02:00
a86214275a Fixed dead resource references in Character scenes, also added layered sound effect playback to Weapon.tscn 2021-04-05 04:14:09 +02:00
7316ea12c2 Created the layered gunshot asset. 2021-04-05 03:52:58 +02:00
0a6846af9e Renamed GrenadeLauncher, added it into the Player. Tried fixing errors. 2021-04-04 23:25:11 +02:00
a505392644 Missing Ardour session plug-in states. 2021-04-04 22:58:17 +02:00
f49e82c641 Merge branch 'master' of github.com:unfa/liblast 2021-04-04 22:51:48 +02:00
6c6d3400bd Fixed jetpack effects logic and added smoke trail. 2021-04-04 22:51:26 +02:00
cbe6acbe8a Fixed player list 2021-04-04 22:49:52 +02:00
6ca7e4873d Added visual effects for jetpack in (particles and light - doens't work!) 2021-04-04 22:24:06 +02:00
78c2429f9e Changed Fridge ambient sound to a generic ambient called BuzzAndHum. 2021-04-04 22:01:50 +02:00
9391eabbc5 Added Handgun shell casing bounce sound, and smoke trail using Trail add-on. Disabled due to frequently broken rendering. 2021-04-02 02:08:07 +02:00
0427e9dd2f Addd the Godot Trail System Add-on. 2021-04-01 23:30:10 +02:00
e6366f8fea implement correct behavior of Max Health attribute of Player 2021-03-31 23:22:12 +02:00
cfd33f791c Added player mesh for jetpack class 2021-03-31 22:51:07 +02:00
68cb21cf6f fixed HUD of all players showing 2021-03-31 22:38:05 +02:00
4ba40f00ed
Merge pull request #42 from tokc/weapon-switching
Weapon switching
2021-03-31 13:51:58 +02:00
tokc
aea76b12d0 Add networking to weapon switching. 2021-03-31 12:52:20 +02:00
tokc
c4c1e243f9 Remove unused class name. 2021-03-31 12:05:35 +02:00
tokc
7215803015 Clean up commented-out bits. 2021-03-31 11:58:07 +02:00
tokc
f648e162fe Use class name for type check since it is available. 2021-03-31 11:51:25 +02:00
tokc
9d3b70f76f Implement weapon switching. 2021-03-31 11:50:53 +02:00
8a7cacafd0
Update README.md 2021-03-30 22:56:52 +02:00
3b27d0593d Changes after reimporting project in Godot 3.2.3. 2021-03-30 22:56:12 +02:00
00d1e99f6e Removed Godot editor binaries. 2021-03-30 22:53:16 +02:00
ff6d820439 Merge branch 'master' of github.com:unfa/liblast 2021-03-30 22:42:04 +02:00
8076f00530 Removed .import folder and added it to .gitignore again 2021-03-30 22:41:33 +02:00
263111b03a
Update README.md 2021-03-30 22:36:37 +02:00
6440aa41c5 Deleted unneeded .import files 2021-03-30 22:24:18 +02:00
e74480bd15 Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00