unfa
ddad08e457
Many small fixes with rockets, halos, particle effects
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Fixed halo Z test (proximity fade enforced it)
Fixed halo scaling is sync
Fixed some particle effect issues with muzzle flashes and explosions
Added "fine red mist" lingering after killing someone
2022-01-01 18:43:50 +01:00
unfa
498bb5a09e
Added Rocket Launcher. Implemented weapon types.
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Implemented a rocket, but it doesn't fly right...
2021-12-31 02:14:31 +01:00
unfa
dc0b83efff
Created Handgun and RocketLauncher as descendants of Weapon scene. Instanced them both in Player scene
2021-12-29 21:31:52 +01:00
unfa
a40cb8234a
Deleting legacy game files.
2021-05-14 21:00:16 +02:00
unfa
428934850b
Script extension in Handgun.tscn
2021-05-02 23:30:34 +02:00
unfa
7166becf15
Fixed audio randomization, and typos. Other fixes. Added voicing support.
2021-04-07 23:28:34 +02:00
unfa
890857946c
Tweaked Handgun sound layers attenuation and filtering.
2021-04-07 01:49:53 +02:00
unfa
17749dc241
Replaced - with _ in all audio file names.
2021-04-07 01:05:43 +02:00
unfa
085cb64b95
Added muzzle flash omnilight. Moved sound and light effects to Weapon scene isntead of Handgun scene.
2021-04-06 23:56:53 +02:00
unfa
d2d1f585bd
Tweaks, and simplifications.
2021-04-05 04:28:23 +02:00
unfa
a86214275a
Fixed dead resource references in Character scenes, also added layered sound effect playback to Weapon.tscn
2021-04-05 04:14:09 +02:00
unfa
0a6846af9e
Renamed GrenadeLauncher, added it into the Player. Tried fixing errors.
2021-04-04 23:25:11 +02:00
unfa
e74480bd15
Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
2021-03-30 22:14:01 +02:00