unfa
|
e7295bb377
|
Added sun and some generic procedural concrete texture to the level.
|
2020-06-19 01:05:00 +02:00 |
unfa
|
8db36703d7
|
Fixed player scale, tidied up the crosshair node names, altered jump and walk speed.
|
2020-06-19 00:30:39 +02:00 |
Jan
|
7e5986c5c5
|
Merge branch 'master' of https://github.com/unfa/jam-01
|
2020-06-19 00:11:09 +02:00 |
Jan
|
0bf8c83f1e
|
fix debug information being from the wrong player
|
2020-06-19 00:11:03 +02:00 |
unfa
|
ef98d6ca5f
|
ColorRect Crosshair
|
2020-06-19 00:10:21 +02:00 |
Jan
|
402ad8c927
|
Added quick join feature
|
2020-06-18 22:02:59 +02:00 |
Jan
|
3b92b0fd6c
|
Add rudimentary menu
|
2020-06-18 01:16:46 +02:00 |
Jan
|
bf510a7c9e
|
Added 'pausing' and input capturing
|
2020-06-17 22:38:26 +02:00 |
Jan
|
a43524999b
|
Merge branch 'master' of https://github.com/unfa/jam-01
|
2020-06-17 22:01:15 +02:00 |
Jan
|
2f344d1989
|
Added shooting
|
2020-06-17 22:01:12 +02:00 |
unfa
|
fdda03de9a
|
Listed common Server IPs in an export hint
|
2020-06-17 00:46:15 +02:00 |
unfa
|
7f1d6228a5
|
Merge branch 'master' of https://github.com/unfa/jam-01
|
2020-06-16 23:53:13 +02:00 |
unfa
|
996becf1e5
|
Enlarged player camera near clipping distance. Unhid the player Mesh, added server IP.
|
2020-06-15 23:48:20 +02:00 |
Jan
|
afbaac7647
|
Multiple players now works
|
2020-06-15 15:24:26 +02:00 |
unfa
|
8204bf91ba
|
Hide debug label for remote peers
|
2020-06-14 22:16:42 +02:00 |
Jan
|
3eb3aba7eb
|
multiple players
|
2020-06-14 22:06:45 +02:00 |
Jan
|
bf32d86855
|
Merge branch 'master' of https://github.com/unfa/jam-01
|
2020-06-14 21:55:22 +02:00 |
Jan
|
be5261020e
|
Multiple players
|
2020-06-14 21:55:10 +02:00 |
unfa
|
13491e7f0b
|
Fixed weird rotation inertia with mouselook.
|
2020-06-14 21:54:52 +02:00 |
unfa
|
efb7dace84
|
Stopped player sliding off of a slope.
|
2020-06-14 21:50:07 +02:00 |
unfa
|
abfad802e1
|
Fixed level ramps
|
2020-06-14 21:42:56 +02:00 |
Jan
|
d723d74fa7
|
Changes to player spawning upon connection
|
2020-06-14 21:40:50 +02:00 |
unfa
|
f8e0f90507
|
Added ramps to the level.
|
2020-06-14 21:38:04 +02:00 |
Jan
|
cc628da615
|
multiple players
|
2020-06-14 21:34:17 +02:00 |
unfa
|
88d94918c4
|
Moved debug label into Player scene
|
2020-06-14 21:29:36 +02:00 |
unfa
|
932ea33b0c
|
Merge branch 'master' of https://github.com/unfa/jam-01
|
2020-06-14 21:24:13 +02:00 |
Jan
|
3e946da062
|
Merge branch 'master' of https://github.com/unfa/jam-01
|
2020-06-14 21:23:39 +02:00 |
Jan
|
5a0c3c14d2
|
Multiple players
|
2020-06-14 21:23:34 +02:00 |
unfa
|
d1b5943677
|
Fixed player accelerating downwards while standing on the ground.
|
2020-06-14 21:23:10 +02:00 |
unfa
|
b536ce2c36
|
Ground check for jumping
|
2020-06-14 21:20:49 +02:00 |
unfa
|
edea49ca89
|
Air control.
|
2020-06-14 21:19:37 +02:00 |
unfa
|
1b00359d81
|
Walk velocity interpolation.
|
2020-06-14 21:16:33 +02:00 |
unfa
|
fcfe733ef7
|
Made the player mesh invisible.
|
2020-06-14 21:03:31 +02:00 |
unfa
|
064bf1a5f5
|
Debug label in Game.tscn
|
2020-06-14 21:02:51 +02:00 |
unfa
|
26cce05399
|
Merge branch 'master' of https://github.com/unfa/jam-01
|
2020-06-14 21:02:03 +02:00 |
unfa
|
855df698fa
|
More Movement logic.
|
2020-06-14 21:01:48 +02:00 |
Jan
|
8b75f4ffa6
|
Fixed network status debugging
|
2020-06-14 20:59:37 +02:00 |
Jan
|
e7e5f6b348
|
Debugging connection status
|
2020-06-14 15:58:05 +02:00 |
Jan
|
5b21aedbad
|
Input handling on mouselook
|
2020-06-14 02:17:43 +02:00 |
Jan
|
0967492b81
|
Merge branch 'master' of https://github.com/unfa/jam-01
|
2020-06-14 02:11:07 +02:00 |
Jan
|
d575a8bcf8
|
separated mouselook function
|
2020-06-14 02:11:02 +02:00 |
unfa
|
d923fc700c
|
Walking moves forward taking rotation into account
|
2020-06-14 02:09:52 +02:00 |
unfa
|
c8e0300a2b
|
Basics of mouselook
|
2020-06-14 02:07:37 +02:00 |
unfa
|
dd5ef1859b
|
Fixing remote movement
|
2020-06-14 01:46:37 +02:00 |
unfa
|
3551188a0e
|
Passing walk direction as a walk() argument for rpc to work
|
2020-06-14 01:41:51 +02:00 |
unfa
|
2323dc6cd5
|
Made walk remote
|
2020-06-14 01:39:42 +02:00 |
unfa
|
0254a8b5bf
|
Movement not glitching out
|
2020-06-14 01:37:44 +02:00 |
unfa
|
7057aafcb1
|
Walking direction checks in _input working.
|
2020-06-14 01:32:44 +02:00 |
unfa
|
e3470b9437
|
Level progress
|
2020-06-14 01:20:04 +02:00 |
unfa
|
ea0220852a
|
Separated the level from the Game scene.
|
2020-06-14 01:14:58 +02:00 |