Jan Heemstra
|
cfd33f791c
|
Added player mesh for jetpack class
|
2021-03-31 22:51:07 +02:00 |
Jan Heemstra
|
68cb21cf6f
|
fixed HUD of all players showing
|
2021-03-31 22:38:05 +02:00 |
tokc
|
aea76b12d0
|
Add networking to weapon switching.
|
2021-03-31 12:52:20 +02:00 |
tokc
|
c4c1e243f9
|
Remove unused class name.
|
2021-03-31 12:05:35 +02:00 |
tokc
|
7215803015
|
Clean up commented-out bits.
|
2021-03-31 11:58:07 +02:00 |
tokc
|
f648e162fe
|
Use class name for type check since it is available.
|
2021-03-31 11:51:25 +02:00 |
tokc
|
9d3b70f76f
|
Implement weapon switching.
|
2021-03-31 11:50:53 +02:00 |
unfa
|
3b27d0593d
|
Changes after reimporting project in Godot 3.2.3.
|
2021-03-30 22:56:12 +02:00 |
unfa
|
8076f00530
|
Removed .import folder and added it to .gitignore again
|
2021-03-30 22:41:33 +02:00 |
unfa
|
e74480bd15
|
Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
|
2021-03-30 22:14:01 +02:00 |