Commit graph

733 commits

Author SHA1 Message Date
af8b775e94 update 'AUTHORS.md'
I added myself to the team members (Pablo Pozo)
2021-11-04 19:41:27 +01:00
c63e398cd5 Update 'AUTHORS.md' 2021-11-04 02:50:42 +01:00
3a32def1ea Created AUTHORS.md
Initial template, plus I've added myself in.
2021-11-04 02:50:24 +01:00
b164e0b6f5 Changed licensing to AGPL + CC-BY-SA 2021-11-04 02:44:04 +01:00
b2cddd6fe8 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast 2021-10-28 21:35:42 +02:00
b917c2f6f5 Marked "Kernel Panic" line in Announcer Ardour session. 2021-10-28 21:35:24 +02:00
217917706a Added instructions for using bundled Godot binaries. 2021-10-25 17:47:19 +02:00
45c4ca9151 Added the Excalidraw project for designign the damage system 2021-10-25 17:15:04 +02:00
7e18855420 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast 2021-10-25 17:11:04 +02:00
fe0d10c5bb Added notes from 4th team meeting. 2021-10-25 17:03:50 +02:00
78e1d9b20d Update 'README.md' 2021-10-25 16:55:24 +02:00
456d961c3a Update 'CONTRIBUTING.md'
Renamed the file.
2021-10-25 16:55:05 +02:00
2f42e2f5d3 Merge pull request 'WIP main' (#104) from gilgamesh/liblast:main into main
Reviewed-on: unfa/liblast#104
2021-10-25 16:53:31 +02:00
cec82c7738 Improved players disconnecting from the game. Implemented network ping measurnment and FPS display. 2021-10-24 20:17:19 +02:00
26643f2696 Lowered score limit to 10. 2021-10-24 17:25:40 +02:00
a53f0c8f48 New blood particles. 2021-10-24 17:23:33 +02:00
29bf99d59e Reimplemented bullet hit effects in the new damage system. 2021-10-24 16:25:04 +02:00
35253ee7e1 Fixed crosshair shader. 2021-10-24 16:03:35 +02:00
266b0a9409 Made the crosshair turn black if drawn over a bright surface. 2021-10-24 00:37:31 +02:00
4ffaa7a0d1 Increates Scoretab opacity to increse readability. 2021-10-24 00:09:30 +02:00
69ae4bd9c8 Enabled SSR in Map.tscn 2021-10-24 00:01:56 +02:00
8c3fd6d248 Workaround for sound in animations not playing. Fixed mute damage feedback. 2021-10-24 00:01:17 +02:00
321e2fcbcc Got rid of get/set on Player's dead var. Fixed regrets on kill. 2021-10-23 23:54:02 +02:00
f3fd5de171 Fixed incorrect trasform after respawn causing renderer to collapse and other stuff too 2021-10-23 22:34:51 +02:00
2b0523b1c9 Tweaked lights on Map.tscn to avoid excessive shadow grain (reduced blur). Also used the angular distance on Directional Light to add variable blur. It's not perfect. 2021-10-23 22:21:18 +02:00
486c12ee6c Fixed Handgun Animation. rearranged the Weapon scene to make reimporting easier in the future 2021-10-23 22:20:25 +02:00
e2d119c2e0 Added new Godot nightly build v4.0.dev.calinou [f1f51f5d4] 2021-10-23 22:17:57 +02:00
08c6d46965 General updates to the README
- Changed the contribution section.
- Changed the controls section.
- Changed the image links to be relative.
- Updated the Godot 4 Editor link; from 4.0-dev.20211004 to 4.0-dev.20211015.
- Added spaces between screenshots.
2021-10-23 17:55:14 +02:00
1d2010debe Added a contribution guide
Some pages (e.g. development roadmap) will be added later.
2021-10-23 17:40:28 +02:00
1b2375b3d4 Made some HUD elements visible even in menu. Made player head fall to the ground on death. Tweaked Gibs. Implemented gun bob. Fixed Player Body not casting shadows. 2021-10-16 02:07:19 +02:00
953c859098 Reworked gib with particle collisions to test how they work. Fixed player damage feedback, but death is still bugged. 2021-10-15 02:15:43 +02:00
6aef66c0a8 Changed damage API. Added "bleeding eyes" effect to indicate damage. 2021-10-14 23:59:39 +02:00
0e600101c3 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast 2021-10-07 00:55:32 +02:00
3ef60b0abf Removed Godot binaries since we're using an alpha pre-release now that is available elsewhere. 2021-10-07 00:54:35 +02:00
ff9da9813f Update 'README.md' 2021-10-07 00:54:05 +02:00
b1e3c127df Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast 2021-10-06 23:49:59 +02:00
173bea08b3 Updated code for a new Godot version 2021-10-06 23:49:16 +02:00
f0ac63869a Update 'README.md' 2021-10-02 14:59:41 +02:00
9d56d048b2 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast 2021-10-01 20:12:16 +02:00
0a8ce4b5a1 Fixed the chat bug and the bug that previous fix created 2021-10-01 20:11:32 +02:00
3e70b0c91f Made puddles darker 2021-10-01 18:06:32 +02:00
0cef5fb5c0 Fixed the chat eating T and Y key presses while in the menu 2021-10-01 18:05:26 +02:00
cca26a5e05 Added default settings 2021-10-01 18:04:54 +02:00
a44a8eb14b Update 'README.md' 2021-09-29 20:12:22 +02:00
49dde63076 Updated screenshots 2021-09-29 20:10:35 +02:00
a9b2cfcfd7 Added player pain moan on hit, used Animation Player to randomize sounds, also recorded some extra groans for the future 2021-09-29 14:08:46 +02:00
698a817f9f Update 'README.md' 2021-09-28 16:58:21 +02:00
59c68c997b Implemented --dedicated-server mode. Tested a bit, set it to use less GPU and make no sound, also not capture mouse etc, and display an overview of the game. 2021-09-28 02:07:30 +02:00
1a40489237 Fixed typo in the scoretable 2021-09-28 02:06:40 +02:00
4f1d28d107 Added /Builds/ to .gitignore 2021-09-28 00:49:01 +02:00