Commit Graph

767 Commits (DM1_temp_test)

Author SHA1 Message Date
unfa 373214dbd5 Updated the bracnh to the best playable state from after the team meeting
1. Disabled VoxelGI
2. Disabled shell casing
3. Disabled SSAO
4. Lowered shadow quality and tweaked the lighting
5. Added a single reflection probe for contrast
6. Bumped the version to 0.1.1.1-pre-alpha
This is a botch but it's the best version of the game right now.
2021-12-04 16:17:29 +01:00
unfa 535a11bf3f Disabled eye candy, set random dev textures 2021-11-29 00:32:33 +01:00
Jan Heemstra 58076fa577 Disabled shell casings to prevent framerate tanking 2021-11-29 00:08:25 +01:00
unfa e0b6c1ea93 Merge branch 'DM1_temp_test' of ssh://git.gieszer.link:2222/unfa/liblast into DM1_temp_test 2021-11-28 20:30:35 +01:00
unfa 12279db237 Deleted needless blend file 2021-11-28 20:22:13 +01:00
ardem f34bed8b35 Added the "promo" folder with the first batch of concept art for the characters. 2021-11-28 20:15:48 +01:00
unfa 8b3a299664 Added missing .import files. 2021-11-28 20:02:31 +01:00
unfa ba61405ca3 Replaced ping implementaion with built-in. Improved connection status disaply. 2021-11-28 19:16:46 +01:00
unfa 06e3939688 Disabled readability screen texture to workaround a rendereer bug 2021-11-28 18:37:49 +01:00
unfa 0219bbd26c Finalized bullet flyby sounds. Put respawn timer on the bottom. Fixed bullet hit wall SFX and shell casing SFX. 2021-11-28 17:38:14 +01:00
ardem 3732db3d8f DM1_temp_test map initial commit. Just about everything is to be considered temp and experimental. 2021-11-28 12:12:25 -03:00
Jan Heemstra e0cc255bdc Fixed fly-by sounds math 2021-11-22 00:17:00 +01:00
Jan Heemstra 817d1a0ddf Added fly-by sounds 2021-11-21 23:57:52 +01:00
unfa 3b0d4e8745 Started working on implementing bullet flyby sounds spawning 2021-11-21 23:53:04 +01:00
unfa 1566707420 Updated Main and Crosshair 2021-11-21 23:41:19 +01:00
unfa a178ba8b9a Added a screenshot function. 2021-11-21 23:34:41 +01:00
unfa a32d3edfff Cleanup in the damage HUD overlay 2021-11-21 23:31:51 +01:00
ardem a2f0c359c1 Added the Promo folder with the first batch of concept art for the characters. 2021-11-21 12:15:14 -03:00
ardem e7d17abaff Merge branch 'main' of https://git.gieszer.link/unfa/liblast into main 2021-11-21 11:28:39 -03:00
ardem 2b2b980b6a Added the "promo" folder with the first batch of concept art for the characters. 2021-11-21 11:01:11 -03:00
unfa 348aa5664a Shading tweaks, parented gun elements to the rotating hub. Parented the drawer to the front panel. 2021-11-21 12:34:34 +01:00
unfa 2324a477c5 Created a set of logo versions for different use-cases. 2021-11-21 12:03:52 +01:00
unfa 05ab835ebc Merge smartfridge-model-alpha.blend 2021-11-17 15:01:42 +01:00
unfa 21c514fed0 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast 2021-11-17 15:01:00 +01:00
unfa 9bfb3db68d Created a scorch mark asset base (needs to have roughness and normals too, but will do for now) 2021-11-17 13:40:43 +01:00
ardem cf625ce801 Added the new 3D model for the smartfridge character. 2021-11-17 07:39:24 -03:00
Jan Heemstra c4c2f0f17c Merge branch 'main' of https://git.gieszer.link/unfa/liblast 2021-11-16 21:03:09 +01:00
Jan Heemstra b2da2d78f2 Upgraded godot version to latest nightly build 2021-11-16 20:58:51 +01:00
unfa 9bc97e3eef Update 'README.md'
Added `git fetch` command as it seems to solve issues with incomplete clone.
2021-11-16 19:38:47 +01:00
Pablo_Pozo 2eca36a8bc Nikola Tesla
Version 0.01 of Nikola Tesla
2021-11-11 18:27:52 +01:00
gilgamesh e52657c0f4 Added myself to authors.md 2021-11-06 08:31:49 +01:00
Jan Heemstra 7e3ea67e32 Added myself to authors.md 2021-11-05 20:31:17 +01:00
ardem 0dfcdfc940 I added myself to the Team Members list (JM aRdem) 2021-11-05 11:22:59 -03:00
unfa 7b706a7614 Bulleted list 2021-11-04 20:13:15 +01:00
Pablo_Pozo af8b775e94 update 'AUTHORS.md'
I added myself to the team members (Pablo Pozo)
2021-11-04 19:41:27 +01:00
unfa c63e398cd5 Update 'AUTHORS.md' 2021-11-04 02:50:42 +01:00
unfa 3a32def1ea Created AUTHORS.md
Initial template, plus I've added myself in.
2021-11-04 02:50:24 +01:00
unfa b164e0b6f5 Changed licensing to AGPL + CC-BY-SA 2021-11-04 02:44:04 +01:00
unfa b2cddd6fe8 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast 2021-10-28 21:35:42 +02:00
unfa b917c2f6f5 Marked "Kernel Panic" line in Announcer Ardour session. 2021-10-28 21:35:24 +02:00
unfa 217917706a Added instructions for using bundled Godot binaries. 2021-10-25 17:47:19 +02:00
unfa 45c4ca9151 Added the Excalidraw project for designign the damage system 2021-10-25 17:15:04 +02:00
unfa 7e18855420 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast 2021-10-25 17:11:04 +02:00
unfa fe0d10c5bb Added notes from 4th team meeting. 2021-10-25 17:03:50 +02:00
unfa 78e1d9b20d Update 'README.md' 2021-10-25 16:55:24 +02:00
unfa 456d961c3a Update 'CONTRIBUTING.md'
Renamed the file.
2021-10-25 16:55:05 +02:00
unfa 2f42e2f5d3 Merge pull request 'WIP main' (#104) from gilgamesh/liblast:main into main
Reviewed-on: #104
2021-10-25 16:53:31 +02:00
unfa cec82c7738 Improved players disconnecting from the game. Implemented network ping measurnment and FPS display. 2021-10-24 20:17:19 +02:00
unfa 26643f2696 Lowered score limit to 10. 2021-10-24 17:25:40 +02:00
unfa a53f0c8f48 New blood particles. 2021-10-24 17:23:33 +02:00