Commit Graph

863 Commits (main)

Author SHA1 Message Date
unfa e242185d43
Update README.md 2020-09-30 13:54:24 +02:00
Tobiasz Karoń 9518ee7189 Added a quick conect button. 2020-09-30 13:37:54 +02:00
Jan 63b48d45a9 Added weapon reloading 2020-09-30 02:08:16 +02:00
Jan 23a4bf0bad Fix all HUDs of players being shown, rather than just the local player 2020-09-29 23:24:33 +02:00
Jan 2f3fcc6337 Updated connect GUI 2020-09-29 23:12:12 +02:00
unfa a6956bc3c9
Update README.md 2020-09-29 10:38:10 +02:00
Jan Heemstra 85788d9c5c Made footsteps not play when the player is killed, and always play the kill sound when dying
Made footsteps not play when the player is stuck against a wall. Made
the death sound play when dying, not when taking  hit AND dying, so
killfloor also triggers it.
2020-09-29 00:35:12 +02:00
unfa 8671df9142 Made footsteps not play when the player is stuck against a wall. Made the death sound play when dying, not when taking hit AND dying, so killfloor also triggers it. 2020-09-29 00:28:33 +02:00
unfa 15f9859b35 Helath bar working, crosshair ported. 2020-09-29 00:17:19 +02:00
unfa 6218910363 Merge branch 'master' of https://github.com/unfa/liblast into master 2020-09-28 23:53:04 +02:00
unfa 5f419837be Fixed bad texture ref. 2020-09-28 23:52:41 +02:00
unfa 8385095bab Fixed HUD texture bad reference. 2020-09-28 23:51:32 +02:00
unfa ef0ef825ac Corrected HUD texture names. 2020-09-28 23:41:44 +02:00
unfa 91427e976d Merge branch 'master' of github.com:unfa/jam-01 into master 2020-09-28 22:35:10 +02:00
unfa 9296df56d3 Small fix to HUD. 2020-09-28 22:34:54 +02:00
unfa 2b4f4d5419 Some Player.gd cleanup. 2020-09-28 22:33:44 +02:00
unfa e19f7733c3 Basic HUD: health bar and ewapon/ammo info (mockup-y, not functional) 2020-09-28 22:21:26 +02:00
Jan 641f363c91 Merge branch 'master' of https://github.com/unfa/liblast 2020-09-28 00:32:19 +02:00
Jan 7cda3bec9e Sync player hurt and death sounds 2020-09-28 00:31:59 +02:00
unfa 69194327e1 Weapon empty and reload animation. 2020-09-28 00:27:40 +02:00
unfa 3a39087f1f Merge branch 'master' of github.com:unfa/jam-01 into master 2020-09-28 00:08:35 +02:00
Jan db788a1246 Sound synchronization 2020-09-28 00:06:43 +02:00
unfa 354dfd682f Started separating the Weapon class. 2020-09-27 17:42:09 +02:00
unfa 7714f274f6 Handgun material tweaks, shell casing smoke particles. 2020-09-27 17:39:05 +02:00
unfa 013eaa6b94 Merge branch 'master' of github.com:unfa/jam-01 into master 2020-09-27 16:58:09 +02:00
unfa 520d29249b New Handgun materials and model improvements. 2020-09-27 16:57:57 +02:00
unfa 065ae9a51a Merge branch 'master' of github.com:unfa/jam-01 into master 2020-09-26 02:07:48 +02:00
unfa bf5d5a0be8 Trying to fix broked death. 2020-09-26 02:07:35 +02:00
unfa f9c8ccaf35 Merge branch 'master' of github.com:unfa/jam-01 into master 2020-09-26 01:39:03 +02:00
unfa 8af9ff7ba3 Tracer and player stuff. 2020-09-26 01:38:52 +02:00
Jan Heemstra fcc5c11e4f Some cleaning work 2020-09-26 00:13:45 +02:00
Jan Heemstra 34ab99b687 Fix synchronising blood splatter 2020-09-26 00:07:26 +02:00
Jan Heemstra e448620306 Fixed flyby sounds 2020-09-25 23:38:22 +02:00
Jan Heemstra eb4423d184 Fix error on bullet flyby 2020-09-25 23:25:34 +02:00
unfa 3bda9b8cff Added helpful comments, reordered some code in kill() 2020-09-26 01:24:53 +02:00
unfa eb1751fb06 Merge branch 'master' of github.com:unfa/jam-01 into master 2020-09-26 01:21:27 +02:00
unfa 5d7211eeac Started work on overhauling the Weapon system. 2020-09-26 01:21:12 +02:00
unfa 6cc02549a6 Merge branch 'master' of github.com:unfa/jam-01 into master 2020-09-26 01:07:14 +02:00
unfa 56169fb5f3 Added pitch randomization and pitch scale to SoundPlayer. 2020-09-26 01:06:56 +02:00
unfa 9efb1baa18 BulletFlyBySoundPlayer scene 2020-09-26 01:01:43 +02:00
unfa 176786ecad Commented out needless debug prints in SOundPLayer.gd 2020-09-26 00:56:52 +02:00
unfa 3e8239281c Merge branch 'master' of github.com:unfa/jam-01 into master 2020-09-26 00:44:52 +02:00
unfa e18e3cdf0d Tweaked crosshair hit marker. disabled collision for dead players. 2020-09-26 00:44:21 +02:00
unfa bd1b200964 Fixed player getting stuck walking aon death. 2020-09-26 00:32:11 +02:00
unfa 6eb54f9352 Disabeld shell casing sounds for now. 2020-09-26 00:30:22 +02:00
unfa 9ee79f551b Improved dead player mode and respawning. 2020-09-26 00:20:40 +02:00
unfa 9f0af3818d Added player dead mode. 2020-09-26 00:16:13 +02:00
unfa 61ed17235b Fixed gibs braking shooting collisions. 2020-09-26 00:06:36 +02:00
Jan Heemstra 70d8de082e Implemented bullet flyby sounds 2020-09-25 23:19:43 +02:00
Jan Heemstra a45a242803 Implement transformations for bullet flyby sounds 2020-09-25 23:02:45 +02:00