Commit Graph

863 Commits (main)

Author SHA1 Message Date
unfa 69ae4bd9c8 Enabled SSR in Map.tscn 2021-10-24 00:01:56 +02:00
unfa 8c3fd6d248 Workaround for sound in animations not playing. Fixed mute damage feedback. 2021-10-24 00:01:17 +02:00
unfa 321e2fcbcc Got rid of get/set on Player's dead var. Fixed regrets on kill. 2021-10-23 23:54:02 +02:00
unfa f3fd5de171 Fixed incorrect trasform after respawn causing renderer to collapse and other stuff too 2021-10-23 22:34:51 +02:00
unfa 2b0523b1c9 Tweaked lights on Map.tscn to avoid excessive shadow grain (reduced blur). Also used the angular distance on Directional Light to add variable blur. It's not perfect. 2021-10-23 22:21:18 +02:00
unfa 486c12ee6c Fixed Handgun Animation. rearranged the Weapon scene to make reimporting easier in the future 2021-10-23 22:20:25 +02:00
unfa e2d119c2e0 Added new Godot nightly build v4.0.dev.calinou [f1f51f5d4] 2021-10-23 22:17:57 +02:00
gilgamesh 08c6d46965 General updates to the README
- Changed the contribution section.
- Changed the controls section.
- Changed the image links to be relative.
- Updated the Godot 4 Editor link; from 4.0-dev.20211004 to 4.0-dev.20211015.
- Added spaces between screenshots.
2021-10-23 17:55:14 +02:00
gilgamesh 1d2010debe Added a contribution guide
Some pages (e.g. development roadmap) will be added later.
2021-10-23 17:40:28 +02:00
unfa 1b2375b3d4 Made some HUD elements visible even in menu. Made player head fall to the ground on death. Tweaked Gibs. Implemented gun bob. Fixed Player Body not casting shadows. 2021-10-16 02:07:19 +02:00
unfa 953c859098 Reworked gib with particle collisions to test how they work. Fixed player damage feedback, but death is still bugged. 2021-10-15 02:15:43 +02:00
unfa 6aef66c0a8 Changed damage API. Added "bleeding eyes" effect to indicate damage. 2021-10-14 23:59:39 +02:00
unfa 0e600101c3 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast 2021-10-07 00:55:32 +02:00
unfa 3ef60b0abf Removed Godot binaries since we're using an alpha pre-release now that is available elsewhere. 2021-10-07 00:54:35 +02:00
unfa ff9da9813f Update 'README.md' 2021-10-07 00:54:05 +02:00
unfa b1e3c127df Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast 2021-10-06 23:49:59 +02:00
unfa 173bea08b3 Updated code for a new Godot version 2021-10-06 23:49:16 +02:00
unfa f0ac63869a Update 'README.md' 2021-10-02 14:59:41 +02:00
unfa 9d56d048b2 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast 2021-10-01 20:12:16 +02:00
unfa 0a8ce4b5a1 Fixed the chat bug and the bug that previous fix created 2021-10-01 20:11:32 +02:00
unfa 3e70b0c91f Made puddles darker 2021-10-01 18:06:32 +02:00
unfa 0cef5fb5c0 Fixed the chat eating T and Y key presses while in the menu 2021-10-01 18:05:26 +02:00
unfa cca26a5e05 Added default settings 2021-10-01 18:04:54 +02:00
unfa a44a8eb14b Update 'README.md' 2021-09-29 20:12:22 +02:00
unfa 49dde63076 Updated screenshots 2021-09-29 20:10:35 +02:00
unfa a9b2cfcfd7 Added player pain moan on hit, used Animation Player to randomize sounds, also recorded some extra groans for the future 2021-09-29 14:08:46 +02:00
unfa 698a817f9f Update 'README.md' 2021-09-28 16:58:21 +02:00
unfa 59c68c997b Implemented --dedicated-server mode. Tested a bit, set it to use less GPU and make no sound, also not capture mouse etc, and display an overview of the game. 2021-09-28 02:07:30 +02:00
unfa 1a40489237 Fixed typo in the scoretable 2021-09-28 02:06:40 +02:00
unfa 4f1d28d107 Added /Builds/ to .gitignore 2021-09-28 00:49:01 +02:00
unfa b3be7780a9 Implemented new crosshair design. 2021-09-28 00:47:37 +02:00
unfa c59e5110a5 New crosshair design. 2021-09-28 00:35:02 +02:00
unfa ff38e5f99d Added notes from the team meeting #3 2021-09-27 13:13:25 +02:00
unfa 36381c25dc Updated Godot to version de917008f 2021-09-26 03:07:41 +02:00
unfa a8c34bf896 Fixed weapon spread being different between puppets 2021-09-26 02:38:11 +02:00
unfa e476dd23fb Set the game splashscreen and icon to the game logo. 2021-09-26 02:28:48 +02:00
unfa 54f08d66d9 Added a chat sound effect. 2021-09-26 02:26:13 +02:00
unfa dc80e15129 Added a different focus banner fro typing in chat. Fixed player name changes not being updated min-game 2021-09-26 02:18:51 +02:00
unfa e35849899a Fixed player names not being set. 2021-09-26 01:54:39 +02:00
unfa 25f5fbc1e9 Fixed the duplicate scoretab entries issue 2021-09-26 01:52:03 +02:00
unfa b936750afa Fixed bullet tracers not obeying spread and having wrong collision. Disabeld shadows for tracers. 2021-09-26 01:12:12 +02:00
unfa 3763bd73dd Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast 2021-09-26 00:55:23 +02:00
unfa 7eb04aaa15 Tweaks to reverb settings 2021-09-26 00:47:21 +02:00
unfa 5ceaccead1 Added "Focus Banner" - a billboard indicating if players are AFK. Shows up after aiming on them to not reveal invisible players. 2021-09-26 00:46:34 +02:00
Jan Heemstra b11a503970 fixed username duplication glitch 2021-09-26 00:44:07 +02:00
unfa e67ab9131c Implemented weapon spread (and corrected nerror with jetpack threshold) 2021-09-25 20:51:20 +02:00
unfa c342225cec Changd score limit to 15 and disabled FBX support 2021-09-25 19:25:38 +02:00
unfa e1c7be07f9 Added player spawn VFX 2021-09-25 19:24:29 +02:00
unfa 6c52aafff5 Implemented "Embarassing Defeat" when the game is over and you have 0 kills 2021-09-25 19:04:03 +02:00
unfa dd47c8d965 Added Player Spawn sound effect 2021-09-25 19:03:38 +02:00