Commit Graph

863 Commits (main)

Author SHA1 Message Date
Jan Heemstra 448518ed2b Added .import files 2021-09-08 22:11:43 +02:00
unfa 4db863aee6 Disabled SDFGI in Map 2021-09-08 22:05:24 +02:00
unfa 2d42cfe763 Missing shell casing script, fixed particle effects, moved muzzle flash effect to Effects 2021-09-08 22:00:32 +02:00
unfa 2e4615cd1f Added simple movement prediction, smoothing out player movement. 2021-09-08 21:36:43 +02:00
Jan Heemstra bd53962884 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast 2021-09-08 02:00:30 +02:00
Jan Heemstra e28683536b Added gitignore for extracted linux build 2021-09-08 02:00:26 +02:00
unfa 447be6d17d Update 'README.md' 2021-09-08 01:59:51 +02:00
unfa e654f7e692 Set simple physics layers, disabled shell casing collision with players 2021-09-07 23:36:02 +02:00
unfa 54e9d9cf44 Implemented simple jetpack 2021-09-07 23:23:48 +02:00
unfa 6fb574b31a Residual player transform fix 2021-09-05 01:03:30 +02:00
unfa 51ba264ee4 Fixed player capsule sizes. Commited some updated resuorce and scene files. 2021-09-05 00:26:02 +02:00
unfa cbf16c9968 Fixed networking signals and weapon.gd rpc settings 2021-09-04 23:58:47 +02:00
unfa 483bf94e4e Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast 2021-09-04 23:41:23 +02:00
unfa 18169796c7 Updated bundled Godot builds to commit 18c0f0b3b 2021-09-04 23:39:06 +02:00
unfa cab608df5c Started update to new netwroking code. 2021-09-04 22:37:13 +02:00
unfa 1a2bf9f11a Fixed player data being messed up with respawns. 2021-08-29 22:47:40 +02:00
unfa 9664960cd8 Attempted implementation of player colors on world models. Not working. 2021-08-29 21:41:20 +02:00
unfa bd2de8adb8 Implemented death and respawning (no delay) 2021-08-29 20:32:46 +02:00
unfa f36e358ab8 Damage is now properly propagated to all peers. 2021-08-29 14:03:19 +02:00
unfa 740bd67fea Fixed multiplied shooting 2021-08-25 12:03:35 +02:00
unfa c5286fa173 Added light to wall impact and fixed error on shooting nothing. 2021-08-24 20:56:29 +02:00
unfa da1df95bfa Removed old ineffective .gitignore file 2021-08-24 20:26:58 +02:00
unfa 5eb84c3890 Added .godot temporary folder to .gitignore 2021-08-24 20:10:09 +02:00
unfa dff3d11f7b Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast 2021-08-23 03:03:09 +02:00
unfa c8a07e87ac Update 'README.md' 2021-08-23 03:03:07 +02:00
unfa 23b00897aa Cleaned up old logo versions. 2021-08-23 03:02:46 +02:00
unfa cf72889243 Update 'README.md' 2021-08-23 02:52:39 +02:00
unfa de8080b51e Update 'README.md' 2021-08-23 02:48:38 +02:00
unfa 56bae4ebcb Update 'README.md' 2021-08-23 02:39:55 +02:00
unfa ffd060c2e8 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast 2021-08-23 02:26:53 +02:00
unfa ea7b8945c6 Logo update 2021-08-23 02:26:48 +02:00
unfa 200199b2c5 Update 'README.md' 2021-08-23 02:20:33 +02:00
unfa b6789cc262 Update 'README.md' 2021-08-23 02:17:11 +02:00
unfa e3f301252d Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast 2021-08-23 02:16:04 +02:00
unfa 5c2e6b72ac Updated logo 2021-08-23 02:15:43 +02:00
unfa 3809b1d440 Upload files to 'Screenshots' 2021-08-23 02:10:00 +02:00
unfa c3226364f3 Started implementing actual shooting and damage, added placeholder particle effects 2021-08-23 01:57:47 +02:00
unfa b0805f1426 Implemented network system messages in the chat. 2021-08-23 00:33:54 +02:00
unfa df861143a4 Finished basic server-side player list implementation. 2021-08-22 23:33:33 +02:00
unfa 49f4e7c70f Added debug display to help figure out syncing player_info between peers 2021-08-22 01:20:07 +02:00
Jan Heemstra 26fa4ac0eb Fix reflection bug 2021-08-21 15:22:15 +02:00
Jan Heemstra 9b81c2a0cf Disabled screen space reflections 2021-08-21 15:19:45 +02:00
Jan Heemstra 95dfdad76d Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast 2021-08-21 15:16:39 +02:00
unfa 53e7f60e1a Reworking player_info and syncing the player list. 2021-08-21 15:03:51 +02:00
unfa 3e5ea21d53
Update README.md 2021-08-10 19:52:23 +02:00
unfa a6f4dc85e0
Update README.md 2021-08-10 19:48:58 +02:00
unfa 59e947dddb Updated logo with color and less gradients. Looks better now. 2021-08-10 19:33:26 +02:00
unfa 595ff48d05 Implemented shell casings. Laid groundwork for separating client/server functinality and to handle a server-side player list. Fixed vignette on at start. FIxed pause menu on after startign the game. Lowered visual detail. 2021-07-26 20:51:54 +02:00
unfa a562929421 Fixed chat message editor not sending 2021-07-16 03:42:22 +02:00
unfa 004247e8bf Fixed failing HUD referencing in Player.gd 2021-07-16 02:52:18 +02:00