unfa
2df250c3a3
Updated the game to Godot v4.0.dev.calinou [489f11ee0]
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Reverted texture compression change as the hedless mode bug is fixed
Added a server message that should be sent to joining clients
Added hotkeys P and C for "Play" and "Connect" buttons. You can now connect to the last used server by typing "PCC" after the game starts.
Changed UI layout to facilitate engine change, added a margin.
2021-12-23 14:53:59 +01:00
unfa
32a7aba47c
Implemented player land sound
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Also added option to remotely set unit_db on SoundPlayer
Removed debug prints in WindSFX and Player
2021-12-18 17:05:48 +01:00
unfa
a0626116f9
Improved WindSFX
2021-12-18 14:17:33 +01:00
unfa
f68b72c840
Implemented wind noise played when players move fast
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It's modulated with volume and a resonant lowpass filter all mapped using curves to produce pleasing results
2021-12-16 01:43:05 +01:00
Jan Heemstra
e1e022d5e2
Added suicide button
2021-12-06 23:15:01 +01:00
unfa
a53f0c8f48
New blood particles.
2021-10-24 17:23:33 +02:00
unfa
1b2375b3d4
Made some HUD elements visible even in menu. Made player head fall to the ground on death. Tweaked Gibs. Implemented gun bob. Fixed Player Body not casting shadows.
2021-10-16 02:07:19 +02:00
unfa
953c859098
Reworked gib with particle collisions to test how they work. Fixed player damage feedback, but death is still bugged.
2021-10-15 02:15:43 +02:00
unfa
a9b2cfcfd7
Added player pain moan on hit, used Animation Player to randomize sounds, also recorded some extra groans for the future
2021-09-29 14:08:46 +02:00
unfa
5ceaccead1
Added "Focus Banner" - a billboard indicating if players are AFK. Shows up after aiming on them to not reveal invisible players.
2021-09-26 00:46:34 +02:00
unfa
e1c7be07f9
Added player spawn VFX
2021-09-25 19:24:29 +02:00
unfa
dd47c8d965
Added Player Spawn sound effect
2021-09-25 19:03:38 +02:00
unfa
010c11cc5c
Implemented player jump sound
2021-09-25 18:34:02 +02:00
unfa
35086b6373
Implemented blood decals and bullet hit decals.
2021-09-24 04:46:39 +02:00
unfa
500473e517
Added a Jetpack Light
2021-09-21 23:07:31 +02:00
unfa
23e7b0c8aa
Tweaked shell casing ejection, sound and collision
2021-09-21 23:06:56 +02:00
unfa
9c2510e530
Lowered jetpack volume
2021-09-12 13:14:51 +02:00
unfa
3b4388b75e
Jetpack sound.
2021-09-12 04:44:02 +02:00
unfa
a09675320a
Moving camera management to Player
2021-09-11 23:00:53 +02:00
Jan Heemstra
8b3924c237
Fix player colors
2021-09-11 22:23:41 +02:00
unfa
cb45568ffc
Fixed the deluge of RPC errors. Fixed VFX instancing error. Updated some scenes to new format.
2021-09-10 02:04:27 +02:00
unfa
f49d972c34
Improved jetpack implementation.
2021-09-08 23:54:04 +02:00
unfa
e654f7e692
Set simple physics layers, disabled shell casing collision with players
2021-09-07 23:36:02 +02:00
unfa
54e9d9cf44
Implemented simple jetpack
2021-09-07 23:23:48 +02:00
unfa
6fb574b31a
Residual player transform fix
2021-09-05 01:03:30 +02:00
unfa
51ba264ee4
Fixed player capsule sizes. Commited some updated resuorce and scene files.
2021-09-05 00:26:02 +02:00
unfa
9664960cd8
Attempted implementation of player colors on world models. Not working.
2021-08-29 21:41:20 +02:00
unfa
0d1d2c86ea
Rolled back some changes to make the game run on bundled version of Godot engine.
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Added weapon flashes (again) this time on CPU Particles to avoid issues.
2021-07-04 21:50:13 +02:00
unfa
709b696188
Updated KinematicBody3D to CharacterBody3D. Cleaned up Chat code, chat works on RPC
2021-06-07 19:11:42 +02:00
unfa
7c9b6711a5
Created a parent Weapon class
2021-06-01 01:03:11 +02:00
unfa
33051a5dab
Removed duplicate Camera Tween
2021-05-31 23:49:57 +02:00
unfa
45023bf095
Added placeholder Handgun model to Player
2021-05-31 23:34:26 +02:00
unfa
7813108c99
Made climbing not totally broken. But not entirely working either.
2021-05-25 01:14:37 +02:00
unfa
4da7fe7925
Merge branch 'main' of https://github.com/unfa/liblast into HEAD
2021-05-24 22:08:59 +02:00
unfa
43d91e2e98
Re-implemented zooming (without division by zero) and a test implementation of stair climbing
2021-05-24 21:57:19 +02:00
unfa
860478b09c
Implemented camera zooming (Z key). Added vignette but it crashes GPU.
2021-05-22 18:08:26 +02:00
unfa
6316952ca5
Attempt at fixing player ledge jump glitch
2021-05-22 02:10:00 +02:00
unfa
99ba374f35
Implemented an animated crosshair that'll play sounds and change color when hitting or killing enemies.
2021-05-19 21:29:09 +02:00