Commit graph

82 commits

Author SHA1 Message Date
Jan
b06ee510c8 Added name tag and health bar billboard for each player 2020-10-02 20:43:45 +02:00
Jan
63b48d45a9 Added weapon reloading 2020-09-30 02:08:16 +02:00
Jan
23a4bf0bad Fix all HUDs of players being shown, rather than just the local player 2020-09-29 23:24:33 +02:00
85788d9c5c Made footsteps not play when the player is killed, and always play the kill sound when dying
Made footsteps not play when the player is stuck against a wall. Made
the death sound play when dying, not when taking  hit AND dying, so
killfloor also triggers it.
2020-09-29 00:35:12 +02:00
15f9859b35 Helath bar working, crosshair ported. 2020-09-29 00:17:19 +02:00
91427e976d Merge branch 'master' of github.com:unfa/jam-01 into master 2020-09-28 22:35:10 +02:00
2b4f4d5419 Some Player.gd cleanup. 2020-09-28 22:33:44 +02:00
Jan
7cda3bec9e Sync player hurt and death sounds 2020-09-28 00:31:59 +02:00
Jan
db788a1246 Sound synchronization 2020-09-28 00:06:43 +02:00
fcc5c11e4f Some cleaning work 2020-09-26 00:13:45 +02:00
065ae9a51a Merge branch 'master' of github.com:unfa/jam-01 into master 2020-09-26 02:07:48 +02:00
bf5d5a0be8 Trying to fix broked death. 2020-09-26 02:07:35 +02:00
f9c8ccaf35 Merge branch 'master' of github.com:unfa/jam-01 into master 2020-09-26 01:39:03 +02:00
8af9ff7ba3 Tracer and player stuff. 2020-09-26 01:38:52 +02:00
34ab99b687 Fix synchronising blood splatter 2020-09-26 00:07:26 +02:00
e448620306 Fixed flyby sounds 2020-09-25 23:38:22 +02:00
3bda9b8cff Added helpful comments, reordered some code in kill() 2020-09-26 01:24:53 +02:00
70d8de082e Implemented bullet flyby sounds 2020-09-25 23:19:43 +02:00
a45a242803 Implement transformations for bullet flyby sounds 2020-09-25 23:02:45 +02:00
e18e3cdf0d Tweaked crosshair hit marker. disabled collision for dead players. 2020-09-26 00:44:21 +02:00
bd1b200964 Fixed player getting stuck walking aon death. 2020-09-26 00:32:11 +02:00
9ee79f551b Improved dead player mode and respawning. 2020-09-26 00:20:40 +02:00
9f0af3818d Added player dead mode. 2020-09-26 00:16:13 +02:00
61ed17235b Fixed gibs braking shooting collisions. 2020-09-26 00:06:36 +02:00
0426c10ca3 Shell casing sounds implemented and some other stuff. 2020-09-25 01:11:11 +02:00
8035a3037d Player Gibs. 2020-09-23 21:17:14 +02:00
Jan
cf13adf1e1 Add get_closest_point method to Player 2020-09-19 14:10:30 +02:00
Tobiasz Karoń
1456dacc30 Fixed player spawning blood effect parented to himself. 2020-09-19 13:23:33 +02:00
Tobiasz Karoń
e9424e2160 Implemented more SFX, implemented blood particle effects with sound. 2020-09-19 13:07:44 +02:00
Tobiasz Karoń
5cc997b5b7 Implemented minimum delay in SoundPlayere class.
Renamed Hitmarker to HitConfirmation for consistency.
2020-09-19 12:38:23 +02:00
Tobiasz Karoń
73538ea4b6 Working SoundPlayer. 2020-09-19 11:22:41 +02:00
Jan
ee0df4c886 Some refactoring 2020-09-19 00:30:59 +02:00
Jan
2898a0a129 Fix #14 2020-09-18 23:47:43 +02:00
Jan
c2fed43e86 Added multiplayer synchronization for bullet impact effects 2020-09-18 22:39:22 +02:00
68f54b503a Footsteps. 2020-09-18 00:33:51 +02:00
Jan
8616c8b431 Fix #10 2020-09-17 23:09:28 +02:00
Jan
54221054eb Fix #11 2020-09-16 19:21:56 +02:00
Jan
d14fa60634 Fix player view direction synchronization 2020-09-16 19:09:44 +02:00
Jan
95171a475b Fix player view direction synchronization 2020-09-16 19:06:33 +02:00
Jan
048225e90f intermediate work on player view direction 2020-09-16 18:54:27 +02:00
Jan
41a85717eb Tweaks on player movement 2020-09-14 23:51:03 +02:00
92f9937b14 Weapon shooting animation. 2020-09-14 22:59:57 +02:00
Jan
92b91aeded Fix gun not shooting precisely at crosshair center 2020-09-14 11:58:10 +02:00
Jan
03402c7031 fix #7 2020-09-14 00:25:53 +02:00
026598dd19 Removed doubled move_and_slide call 2020-09-12 22:58:06 +02:00
5e110b2fca Attempting to fix player velocity not being affected by collisions 2020-09-12 22:54:59 +02:00
7daa77ae8b Implemented the bullet hit particle effect spawning. Fixed Particles not emitting on spawn. 2020-06-23 01:14:10 +02:00
Jan
fa04e92ab3 Added menu options for fullscreen and mouse sensitivity 2020-06-20 00:35:42 +02:00
Jan
d423da3c1b Added killfloor and respawn 2020-06-19 01:21:17 +02:00
8db36703d7 Fixed player scale, tidied up the crosshair node names, altered jump and walk speed. 2020-06-19 00:30:39 +02:00