unfa
e8bf866b1b
Updated maps
2021-12-26 16:17:50 +01:00
unfa
2df250c3a3
Updated the game to Godot v4.0.dev.calinou [489f11ee0]
...
Reverted texture compression change as the hedless mode bug is fixed
Added a server message that should be sent to joining clients
Added hotkeys P and C for "Play" and "Connect" buttons. You can now connect to the last used server by typing "PCC" after the game starts.
Changed UI layout to facilitate engine change, added a margin.
2021-12-23 14:53:59 +01:00
unfa
94695f99e4
Basic Map template
2021-12-06 22:36:19 +01:00
unfa
ba61405ca3
Replaced ping implementaion with built-in. Improved connection status disaply.
2021-11-28 19:16:46 +01:00
unfa
1566707420
Updated Main and Crosshair
2021-11-21 23:41:19 +01:00
unfa
cec82c7738
Improved players disconnecting from the game. Implemented network ping measurnment and FPS display.
2021-10-24 20:17:19 +02:00
unfa
6aef66c0a8
Changed damage API. Added "bleeding eyes" effect to indicate damage.
2021-10-14 23:59:39 +02:00
unfa
c8bc8952fa
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
2021-09-25 00:18:17 +02:00
unfa
a0468884ed
Deathmatch loop + groundwork for announcer
2021-09-25 00:15:44 +02:00
Jan Heemstra
d0cac2b0b7
Added player profile menu
2021-09-25 00:07:15 +02:00
unfa
17527f7c8d
Added the KILL YOURSELF button for testing the Godot crashes
2021-09-19 22:33:17 +02:00
unfa
428188488d
Fixed AudioPlayer's file path parsing trouble. Twekaed sound playback parameters (volume, attenuation).
2021-09-12 03:48:39 +02:00
unfa
9bb149e1e4
Implemented a score table (accessible via TAB)
2021-09-11 22:25:08 +02:00
unfa
3864e0a9fa
Started workin on DM loop, removed garbage from muzzle flash.
2021-09-11 21:31:38 +02:00
Jan Heemstra
e4b4678235
Merge
2021-09-11 16:39:11 +02:00
Jan Heemstra
90c9d6cbb4
Added slider menudata object
2021-09-11 16:36:43 +02:00
unfa
bef8e92398
Implemented score, rank and lead/gap HUD display
2021-09-11 16:35:37 +02:00
unfa
b59c8ed790
Added respawn countdown display and commited some updated scene formats
2021-09-11 15:49:59 +02:00
Jan Heemstra
4059c47c31
Fixed crash when opening any menu
2021-09-11 14:38:45 +02:00
unfa
68f50d1493
Renamed particle effects, added Gibs
2021-09-08 23:25:52 +02:00
unfa
51ba264ee4
Fixed player capsule sizes. Commited some updated resuorce and scene files.
2021-09-05 00:26:02 +02:00
unfa
cab608df5c
Started update to new netwroking code.
2021-09-04 22:37:13 +02:00
unfa
740bd67fea
Fixed multiplied shooting
2021-08-25 12:03:35 +02:00
unfa
49f4e7c70f
Added debug display to help figure out syncing player_info between peers
2021-08-22 01:20:07 +02:00
unfa
595ff48d05
Implemented shell casings. Laid groundwork for separating client/server functinality and to handle a server-side player list. Fixed vignette on at start. FIxed pause menu on after startign the game. Lowered visual detail.
2021-07-26 20:51:54 +02:00
unfa
7dfd455e2d
Moved UI assets to their own folder, updted the code for new version of Godot.
2021-07-12 22:40:23 +02:00
unfa
79fd57c344
Removed GPU particles from Weapon.tscn due to them being broken in Godot at the time
2021-07-01 13:53:05 +02:00
unfa
651c582ce6
Basic movement sync. Replaced beer cans.
2021-06-14 14:22:40 +02:00
unfa
3401343dc4
Player spawning
2021-06-09 19:41:52 +02:00
unfa
627d865d26
Almost working chat and basic networking test
2021-06-06 01:58:04 +02:00
unfa
9927ab2d6f
Refactored Main.gd a bit, moved HUD out of Level
2021-06-03 22:34:36 +02:00
Jan Heemstra
2f7cf0ef81
Implemented menu browsing
2021-06-02 23:32:07 +02:00
unfa
2ef705c4fd
Fixed Vignette (but still crashes GPU), fixed camera fov on zoom
2021-05-22 18:52:29 +02:00
unfa
860478b09c
Implemented camera zooming (Z key). Added vignette but it crashes GPU.
2021-05-22 18:08:26 +02:00
unfa
99ba374f35
Implemented an animated crosshair that'll play sounds and change color when hitting or killing enemies.
2021-05-19 21:29:09 +02:00
unfa
24552a6cfc
Added basic movement to Player
2021-05-19 00:56:18 +02:00
unfa
4406c2e0d4
Added a crosshair.
2021-05-14 23:52:36 +02:00
unfa
445cae2cd3
Initial Godot 4.0 commit.
2021-05-14 21:31:39 +02:00