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SetA/Metal/Metal_Floor_01
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REduced amount of dynamic lights, twekaed glow and AA settings, teaked lights.
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2021-04-24 17:39:42 +02:00 |
ConcreteBase.tres
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
ConcreteBase_albedo.png
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
ConcreteBase_albedo.png.import
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
ConcreteBase_normal.png
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
ConcreteBase_normal.png.import
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
ConcreteBase_orm.png
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
ConcreteBase_orm.png.import
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
ConcreteWall.tres
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
ConcreteWall_albedo.png
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
ConcreteWall_albedo.png.import
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
ConcreteWall_depth.png
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
ConcreteWall_depth.png.import
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
ConcreteWall_normal.png
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
ConcreteWall_normal.png.import
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
ConcreteWall_orm.png
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
ConcreteWall_orm.png.import
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
DecorationLight01.tres
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
DecorationLight01_albedo.png
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
DecorationLight01_albedo.png.import
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
DecorationLight01_depth.png
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
DecorationLight01_depth.png.import
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
DecorationLight01_emission.png
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
DecorationLight01_emission.png.import
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
DecorationLight01_normal.png
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
DecorationLight01_normal.png.import
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
DecorationLight01_orm.png
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
DecorationLight01_orm.png.import
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
Floor 01.tres
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
Floor 01_albedo.png
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
Floor 01_albedo.png.import
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
Floor 01_normal.png
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
Floor 01_normal.png.import
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
Floor 01_orm.png
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
Floor 01_orm.png.import
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
MetalGrating.tres
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Upgraded to Godot 3.3. Added a lightmap. Lighting tweaks. Enabled FXAA and alpha scissors for metal grid material.
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2021-04-24 15:20:36 +02:00 |
MetalGrating_albedo.png
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
MetalGrating_albedo.png.import
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
MetalGrating_depth.png
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
MetalGrating_depth.png.import
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
MetalGrating_emission.png
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
MetalGrating_emission.png.import
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
MetalGrating_normal.png
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
MetalGrating_normal.png.import
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
MetalGrating_orm.png
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
MetalGrating_orm.png.import
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
MetalPanel.tres
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
MetalPanel_albedo.png
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
MetalPanel_albedo.png.import
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
MetalPanel_depth.png
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
MetalPanel_depth.png.import
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
MetalPanel_emission.png
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
MetalPanel_emission.png.import
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
MetalPanel_normal.png
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
MetalPanel_normal.png.import
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
MetalPanel_orm.png
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
MetalPanel_orm.png.import
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |