Commit Graph

377 Commits (announcer)

Author SHA1 Message Date
unfa f1bf2512b3 Merge branch 'master' of github.com:unfa/jam-01 2021-03-17 21:44:57 +01:00
unfa 2072f68489 DM1 level work and stuff 2021-03-17 21:44:35 +01:00
unfa 207a803543
Update README.md 2021-02-28 15:34:22 +01:00
unfa 73fa01036b
Update README.md 2021-02-28 03:46:08 +01:00
unfa b5f3c39776 Missing files needed for new level and lightmaps. 2021-02-28 03:45:21 +01:00
unfa 12a4e61620 Added initial lighting and a baked lightmap. Reqires Godot 3.2.4RC3+. 2021-02-28 03:41:16 +01:00
desktop f4f18a346d Final fix for character select 2021-02-27 00:20:51 +01:00
unfa bc8c380080 Updated level and jetpack. 2021-02-27 00:00:47 +01:00
unfa 35130fe5b8 Jetpack sound file 2021-02-26 23:50:38 +01:00
unfa fb4bed82cc Initial Jetpack implementation and sound. 2021-02-26 23:50:14 +01:00
desktop f420a7c68a Fixed smart fridge 2021-02-26 23:44:52 +01:00
desktop 6622d27977 Fixed character selection bug 2021-02-26 23:25:41 +01:00
desktop 0e0d54180c Added server debug statement 2021-02-26 23:14:31 +01:00
desktop 4e7b455db0 Merge branch 'master' of https://github.com/unfa/liblast 2021-02-26 22:47:23 +01:00
desktop 9ca09b25ee Added player selection 2021-02-26 22:47:10 +01:00
unfa 656b1b921b Updated level DM1 2021-02-26 22:46:18 +01:00
unfa a7f941c1e0 Merge branch 'master' of github.com:unfa/jam-01 2021-02-26 22:20:18 +01:00
unfa eeb7608645 Initial DM1 level 2021-02-26 22:19:20 +01:00
desktop 1b9d5bc781 Added rudimentary character select 2021-02-26 22:17:00 +01:00
desktop 3e40b6b107 Added default player character as default player character 2021-02-26 21:36:30 +01:00
unfa 512d3a22e9 Perfected unfa SDF logo! 2020-12-16 01:30:25 +01:00
unfa 0dd86e4f1a Improved unfa SDF shape. 2020-12-15 23:27:59 +01:00
unfa dcb4a061d8 Added an SDF-based unfa logo for decoration. 2020-12-14 23:19:48 +01:00
desktop f0846510b8 Added material dependency 2020-12-13 15:42:12 +01:00
desktop 0e4be7077f Added smart fridge 2020-12-12 01:20:27 +01:00
desktop c710838793 Implemented character preview when selecting character 2020-12-11 23:57:11 +01:00
desktop fe92968dcd Added CharacterOption scene 2020-12-11 23:14:56 +01:00
desktop b6277954e5 Fix stuck walking key glitch 2020-12-11 22:54:40 +01:00
desktop b07f1cadad Added options menu in-game 2020-12-11 13:24:37 +01:00
unfa 810801c4c6 Removing royalguard.blend1 2020-12-10 22:37:22 +01:00
unfa 6bd0084e87 Merge branch 'master' of github.com:unfa/jam-01 2020-12-10 22:34:01 +01:00
unfa 4e9ca5d5de Rotor material change? 2020-12-10 22:33:05 +01:00
desktop 9005ad2ac7 Added disconnect button back 2020-12-10 00:26:43 +01:00
unfa 056c040878 Updated Rotor level. 2020-10-17 21:15:03 +02:00
unfa e415e6643b Added rotation to the Rotor level's crank shaft. 2020-10-17 14:42:32 +02:00
unfa aaa7c0afa9 Implemented the Roto level into the testing one for test. 2020-10-17 01:00:15 +02:00
unfa 0a987bd78e Merge branch 'master' of github.com:unfa/jam-01 into master 2020-10-17 00:34:51 +02:00
unfa 970c705377 Initial Rotor level commit. 2020-10-17 00:31:25 +02:00
Jan 415ac79531 Added character select screen 2020-10-14 00:45:11 +02:00
unfa e88246b5b1 Added new layer of pores. 2020-10-13 19:31:21 +02:00
unfa a6e302f4f0 Tweked the holes a bit. 2020-10-13 19:21:27 +02:00
unfa e9f181bf7f More grime, detail, cracks and added parallax mapping depth map. 2020-10-13 00:33:19 +02:00
unfa 28d88690a5 Added green grime on the concrete wall. 2020-10-12 20:52:11 +02:00
unfa f92744d5fd Added concrete material made in Material Maker. 2020-10-12 19:48:43 +02:00
unfa f56bf1d612 Floor 01 material made in Material Maker. 2020-10-12 01:26:29 +02:00
unfa 855e9dfb9e Added reload sound and attempted to add empty firing sound, but it only plays once. 2020-10-12 00:10:57 +02:00
unfa 684934a42f Added Reload and Empty sound effect files. 2020-10-11 23:59:44 +02:00
unfa 0fe38d4646 Merge branch 'master' of github.com:unfa/jam-01 into master 2020-10-08 23:24:20 +02:00
Jan 5afacc34c1 fix 2020-10-08 23:24:02 +02:00
unfa 9e7dc3eb38 Merge branch 'master' of github.com:unfa/jam-01 into master 2020-10-08 23:20:40 +02:00