Commit Graph

604 Commits (fixing-death)

Author SHA1 Message Date
Jan Heemstra d10dbbafae Player stats are now synchronized properly even when joining a game late 2021-04-21 23:40:47 +02:00
unfa c364021810 Removed a debug print. 2021-04-21 23:28:14 +02:00
unfa d914bc2999 Merge branch 'master' of github.com:unfa/liblast 2021-04-21 23:22:31 +02:00
Jan Heemstra 0563d5a155 Merge branch 'master' of github.com:unfa/liblast 2021-04-21 23:22:18 +02:00
Jan Heemstra abf9f5af5c Added score based on kill count 2021-04-21 23:22:08 +02:00
unfa 40079d2b0a Zoom the view with "z" key - it's not possible to shoot while zoomed in (to avoid sniping with all weapons). 2021-04-21 23:22:00 +02:00
unfa d2a1c7e121 Weapons reset to full ammo on respawn. 2021-04-21 22:46:00 +02:00
unfa e8ce94ed61
Update README.md 2021-04-21 12:30:26 +02:00
unfa 4070ddb966 Tweaked the bullet hit effect for more visibility and better performance. 2021-04-18 20:50:25 +02:00
unfa ae5dd93ed7 Nice looking bullet holes for concrete walls. 2021-04-14 22:44:10 +02:00
Jan Heemstra 9765443023 Fixed bullet impact effect direction 2021-04-12 23:49:21 +02:00
Jan Heemstra 63eef67c37 Merge branch 'master' of github.com:unfa/liblast 2021-04-12 22:57:23 +02:00
Jan Heemstra 673f193ae7 merge 2021-04-12 22:57:16 +02:00
Jan Heemstra f352500096 Fixed ammo count not showing correctly 2021-04-12 22:55:42 +02:00
unfa fe010e2839 Added proximity fade to bullet hit smoke. 2021-04-12 22:55:38 +02:00
unfa 44645b404b Added player scores to the score table. 2021-04-12 22:53:22 +02:00
unfa b37c686602 Made bullet tracer spawn bullet hit effects. 2021-04-12 22:39:33 +02:00
unfa 1e2ec5120c Merge branch 'master' of github.com:unfa/liblast 2021-04-12 21:46:06 +02:00
unfa f581cd1696 Started implementing player stats and score tracking 2021-04-12 21:45:29 +02:00
Jan Heemstra 054f9ee56a Fixed bullet tracers 2021-04-12 02:08:28 +02:00
Jan Heemstra 79e566b00d Fixed weapon damage_dealt signal not being connected to HUD for hitmarkers 2021-04-11 23:54:04 +02:00
unfa 05b18a1b96 Laying groundwork for fixing hit/kill confirmation 2021-04-11 23:28:07 +02:00
unfa 9fb3da561c Added secondary shell casing drop sound - created for a video tutorial. 2021-04-11 20:55:00 +02:00
Jan Heemstra 656283508e
Merge pull request #44 from luizcarlos1405/crouch
18 - Crouch
2021-04-11 20:47:58 +02:00
Jan Heemstra d1281b250e git push origin masterMerge branch 'luizcarlos1405-master' 2021-04-11 18:03:52 +02:00
Luiz de Oliveira a59dbbf8c2 18 - Implements crouching 2021-04-10 20:37:32 -03:00
Luiz de Oliveira 81e79dd0a5 30 - simple TextChat 2021-04-10 13:57:16 -03:00
Jan Heemstra be06a9fc6e Added killfloor to level DM1 2021-04-09 16:08:26 +02:00
Jan Heemstra c562a84da1 Fixed jetpack graphics synchronisation for real now 2021-04-08 00:09:12 +02:00
Jan Heemstra fd1fc90b35 Merge branch 'master' of github.com:unfa/liblast 2021-04-07 23:54:58 +02:00
Jan Heemstra 041d1cfd4f now really fixed jetpack graphics synchronisation 2021-04-07 23:54:52 +02:00
unfa 2a7d3fc8f6 Disabled debug prints. And added a boolean to turn them on easily. 2021-04-07 23:43:15 +02:00
unfa 2ee196b26f Merge branch 'master' of github.com:unfa/liblast 2021-04-07 23:30:11 +02:00
unfa 7166becf15 Fixed audio randomization, and typos. Other fixes. Added voicing support. 2021-04-07 23:28:34 +02:00
Jan Heemstra f60e77c6ce Merge branch 'master' of github.com:unfa/liblast 2021-04-07 22:54:55 +02:00
Jan Heemstra f3b1904702 Fixed jetpack effects synchronisation 2021-04-07 22:54:52 +02:00
unfa c1196cb44f Fixed bad sound for BulletFlyby. 2021-04-07 21:55:10 +02:00
unfa 890857946c Tweaked Handgun sound layers attenuation and filtering. 2021-04-07 01:49:53 +02:00
unfa 8bc42e8fbc Implemented sound layer handling. 2021-04-07 01:26:12 +02:00
unfa 17749dc241 Replaced - with _ in all audio file names. 2021-04-07 01:05:43 +02:00
unfa 63674f88f0 Added ambient sound to the blue deco thingy on DM1 2021-04-07 00:00:49 +02:00
unfa 085cb64b95 Added muzzle flash omnilight. Moved sound and light effects to Weapon scene isntead of Handgun scene. 2021-04-06 23:56:53 +02:00
unfa b9b004474c Finally fixed the failed preload. It was a removed sound file. 2021-04-05 04:36:33 +02:00
unfa d2d1f585bd Tweaks, and simplifications. 2021-04-05 04:28:23 +02:00
unfa 070ec0d432 Renamed Weapon next/prev actions in Action Map to be consistent with the rest. 2021-04-05 04:20:39 +02:00
unfa a86214275a Fixed dead resource references in Character scenes, also added layered sound effect playback to Weapon.tscn 2021-04-05 04:14:09 +02:00
unfa 7316ea12c2 Created the layered gunshot asset. 2021-04-05 03:52:58 +02:00
unfa 0a6846af9e Renamed GrenadeLauncher, added it into the Player. Tried fixing errors. 2021-04-04 23:25:11 +02:00
unfa a505392644 Missing Ardour session plug-in states. 2021-04-04 22:58:17 +02:00
unfa f49e82c641 Merge branch 'master' of github.com:unfa/liblast 2021-04-04 22:51:48 +02:00