unfa
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0426c10ca3
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Shell casing sounds implemented and some other stuff.
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2020-09-25 01:11:11 +02:00 |
unfa
|
ea643d7a6d
|
Shell casing collision sound.
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2020-09-25 00:56:46 +02:00 |
unfa
|
fd7561b023
|
Fixed a silly error.
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2020-09-25 00:26:19 +02:00 |
unfa
|
c041adc786
|
Improved bullet tracer graphics, fixed shell casing velocity and rotation (not entirely, but almost - player vlocity is not applied, becasue it contains gravity and that's nnot good for this case).
Also fixed bullet tracer spawning a little further away to not clip the weapon.
Also synced spawning the shell casing wiht the animation.
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2020-09-25 00:23:09 +02:00 |
unfa
|
8035a3037d
|
Player Gibs.
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2020-09-23 21:17:14 +02:00 |
unfa
|
a503f63273
|
New bullet Tracer material.
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2020-09-21 23:12:45 +02:00 |
unfa
|
a2c954f978
|
Fixed Tracer direction.
Changed server port.
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2020-09-21 22:41:54 +02:00 |
unfa
|
a812715d1f
|
Muzzle flash.
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2020-09-21 22:26:41 +02:00 |
Tobiasz Karoń
|
3458d3000b
|
Started expanding the Weapon system.
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2020-09-19 20:26:51 +02:00 |
Tobiasz Karoń
|
e9424e2160
|
Implemented more SFX, implemented blood particle effects with sound.
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2020-09-19 13:07:44 +02:00 |
Tobiasz Karoń
|
8052ee8b3d
|
Added bullet hit sounds and implemented auto play in SoundPlayer.
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2020-09-19 12:45:14 +02:00 |
Tobiasz Karoń
|
73538ea4b6
|
Working SoundPlayer.
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2020-09-19 11:22:41 +02:00 |
unfa
|
aa09ee92c2
|
Placeholder bullet hit and flyby sounds.
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2020-09-18 22:25:00 +02:00 |
unfa
|
259182f275
|
Randomized tracer movement.
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2020-09-18 01:24:54 +02:00 |
unfa
|
9d28597f29
|
Body hit particle effect.
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2020-09-18 01:10:40 +02:00 |
unfa
|
53b32892e2
|
Bullet tracers.
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2020-09-18 01:09:54 +02:00 |
unfa
|
68f54b503a
|
Footsteps.
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2020-09-18 00:33:51 +02:00 |
unfa
|
ae28e5d254
|
Shooting sound scene.
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2020-09-18 00:11:59 +02:00 |
unfa
|
cac43ba3e3
|
Shooting sound.
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2020-09-18 00:05:41 +02:00 |
unfa
|
0bcde2e3d9
|
Replaced FLAC SFX with WAV.
|
2020-09-17 23:58:03 +02:00 |
unfa
|
6e38493ded
|
Fixed bad SFX filename.
|
2020-09-17 23:55:55 +02:00 |
unfa
|
1ec246d0f2
|
Placeholder SFX.
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2020-09-17 23:52:12 +02:00 |
unfa
|
c29fb35743
|
Hit confirmation sound.
|
2020-09-17 23:45:15 +02:00 |
unfa
|
90af056928
|
Residual Handgun.blend commit.
|
2020-09-17 23:25:02 +02:00 |
Jan
|
8616c8b431
|
Fix #10
|
2020-09-17 23:09:28 +02:00 |
unfa
|
cf48f10a22
|
Missing files.
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2020-09-16 19:06:47 +02:00 |
unfa
|
bc7ddad24c
|
Initial velocity for shell casing.
|
2020-09-15 00:03:52 +02:00 |
unfa
|
50f73c7f28
|
Shell casings.
|
2020-09-14 23:52:16 +02:00 |
unfa
|
92f9937b14
|
Weapon shooting animation.
|
2020-09-14 22:59:57 +02:00 |
unfa
|
abe5cb82a5
|
Reworking handgun animations with a skeleton, not individual objects.
|
2020-09-12 22:41:29 +02:00 |
unfa
|
272ef53f4c
|
Bullet hit effects die after 15 seconds
|
2020-09-12 22:40:43 +02:00 |
unfa
|
1bb5fcf66f
|
Extra work on the bullet hit effect.
|
2020-06-23 01:38:29 +02:00 |
unfa
|
7daa77ae8b
|
Implemented the bullet hit particle effect spawning. Fixed Particles not emitting on spawn.
|
2020-06-23 01:14:10 +02:00 |
unfa
|
831863b397
|
Upped the import resolution of particle sprites.
|
2020-06-23 01:06:14 +02:00 |
unfa
|
e13f52ab62
|
Created a bullet hit effect.
|
2020-06-23 01:05:33 +02:00 |
unfa
|
bbb37e1eec
|
Small changes of Handgun model.
|
2020-06-21 00:30:45 +02:00 |
unfa
|
c5935f2206
|
Empty Weapon.gd script.
|
2020-06-19 23:15:01 +02:00 |
unfa
|
748bce278f
|
Updated handgun model and animations.
|
2020-06-19 23:14:12 +02:00 |
unfa
|
b43022bbcc
|
Particle effect basic textures.
|
2020-06-19 23:13:30 +02:00 |
unfa
|
0f355f1bb2
|
Handgun model and scene.
|
2020-06-19 22:46:08 +02:00 |
unfa
|
f8294614b7
|
Handgun scale fixes and missing files.
|
2020-06-19 01:34:26 +02:00 |
unfa
|
03f16038f8
|
Added a handgun model.
|
2020-06-19 01:27:00 +02:00 |