Commit Graph

41 Commits (godot4-port)

Author SHA1 Message Date
desktop fe92968dcd Added CharacterOption scene 2020-12-11 23:14:56 +01:00
desktop b07f1cadad Added options menu in-game 2020-12-11 13:24:37 +01:00
desktop 9005ad2ac7 Added disconnect button back 2020-12-10 00:26:43 +01:00
Jan 415ac79531 Added character select screen 2020-10-14 00:45:11 +02:00
Jan f9ecf395f8 added royal guard 2020-10-08 23:18:46 +02:00
Jan 7cb93f1192 fixed missing file 2020-10-03 23:53:31 +02:00
Jan 59a6a2e1d6 Added list of connected people 2020-10-03 23:26:35 +02:00
Jan 1fc1edc6c1 Added custom GUI theming 2020-10-03 01:57:33 +02:00
Jan b06ee510c8 Added name tag and health bar billboard for each player 2020-10-02 20:43:45 +02:00
Tobiasz Karoń 9518ee7189 Added a quick conect button. 2020-09-30 13:37:54 +02:00
Jan 23a4bf0bad Fix all HUDs of players being shown, rather than just the local player 2020-09-29 23:24:33 +02:00
Jan 2f3fcc6337 Updated connect GUI 2020-09-29 23:12:12 +02:00
unfa 15f9859b35 Helath bar working, crosshair ported. 2020-09-29 00:17:19 +02:00
unfa e19f7733c3 Basic HUD: health bar and ewapon/ammo info (mockup-y, not functional) 2020-09-28 22:21:26 +02:00
unfa de5ef99a7e Tweaked the glow settings. 2020-09-22 10:19:15 +02:00
Jan 2a0a7f19ff Added auto host option and server scene to automatically start server through CLI 2020-09-21 17:01:39 +02:00
Jan 0882c770f4 Added host as spectator option. Fix #15 2020-09-21 15:17:29 +02:00
Jan 711088d901 Fixed direct connect to IP 2020-09-19 00:54:13 +02:00
Jan 048225e90f intermediate work on player view direction 2020-09-16 18:54:27 +02:00
unfa 2ff5df50d6 Tweaked Glow and player spawn point for testing 2020-09-12 22:44:03 +02:00
unfa ec9ce2a1aa Added bloom, tonemapping and SSAO postprocessing effects. 2020-06-23 01:37:54 +02:00
Jan fa04e92ab3 Added menu options for fullscreen and mouse sensitivity 2020-06-20 00:35:42 +02:00
Jan 402ad8c927 Added quick join feature 2020-06-18 22:02:59 +02:00
Jan 3b92b0fd6c Add rudimentary menu 2020-06-18 01:16:46 +02:00
Jan bf510a7c9e Added 'pausing' and input capturing 2020-06-17 22:38:26 +02:00
Jan 2f344d1989 Added shooting 2020-06-17 22:01:12 +02:00
Jan afbaac7647 Multiple players now works 2020-06-15 15:24:26 +02:00
Jan be5261020e Multiple players 2020-06-14 21:55:10 +02:00
Jan cc628da615 multiple players 2020-06-14 21:34:17 +02:00
unfa 88d94918c4 Moved debug label into Player scene 2020-06-14 21:29:36 +02:00
Jan 5a0c3c14d2 Multiple players 2020-06-14 21:23:34 +02:00
unfa 064bf1a5f5 Debug label in Game.tscn 2020-06-14 21:02:51 +02:00
unfa 7057aafcb1 Walking direction checks in _input working. 2020-06-14 01:32:44 +02:00
unfa ea0220852a Separated the level from the Game scene. 2020-06-14 01:14:58 +02:00
Jan b5c5b4d274 Changes in network debugging 2020-06-14 01:13:43 +02:00
unfa 71b36b5a56 Separated the player into it's own scene. Removed player script print. 2020-06-14 00:50:54 +02:00
unfa 71c5d60dfe Attached Game script to Game node 2020-06-14 00:40:07 +02:00
Jan 79b6821ec1 Merge with Unfa 2020-06-14 00:32:57 +02:00
unfa 7a55360a4e Changed gametree 2020-06-14 00:29:20 +02:00
Jan dcdea85c53 Networking code 2020-06-14 00:29:01 +02:00
unfa 7c15467c31 Initial CSG level, initial player, test rigid body. 2020-06-14 00:17:45 +02:00