unfa
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065ae9a51a
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Merge branch 'master' of github.com:unfa/jam-01 into master
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2020-09-26 02:07:48 +02:00 |
unfa
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bf5d5a0be8
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Trying to fix broked death.
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2020-09-26 02:07:35 +02:00 |
unfa
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f9c8ccaf35
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Merge branch 'master' of github.com:unfa/jam-01 into master
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2020-09-26 01:39:03 +02:00 |
unfa
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8af9ff7ba3
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Tracer and player stuff.
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2020-09-26 01:38:52 +02:00 |
Jan Heemstra
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fcc5c11e4f
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Some cleaning work
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2020-09-26 00:13:45 +02:00 |
Jan Heemstra
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34ab99b687
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Fix synchronising blood splatter
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2020-09-26 00:07:26 +02:00 |
Jan Heemstra
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e448620306
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Fixed flyby sounds
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2020-09-25 23:38:22 +02:00 |
Jan Heemstra
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eb4423d184
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Fix error on bullet flyby
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2020-09-25 23:25:34 +02:00 |
unfa
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3bda9b8cff
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Added helpful comments, reordered some code in kill()
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2020-09-26 01:24:53 +02:00 |
unfa
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eb1751fb06
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Merge branch 'master' of github.com:unfa/jam-01 into master
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2020-09-26 01:21:27 +02:00 |
unfa
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5d7211eeac
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Started work on overhauling the Weapon system.
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2020-09-26 01:21:12 +02:00 |
unfa
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6cc02549a6
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Merge branch 'master' of github.com:unfa/jam-01 into master
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2020-09-26 01:07:14 +02:00 |
unfa
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56169fb5f3
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Added pitch randomization and pitch scale to SoundPlayer.
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2020-09-26 01:06:56 +02:00 |
unfa
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9efb1baa18
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BulletFlyBySoundPlayer scene
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2020-09-26 01:01:43 +02:00 |
unfa
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176786ecad
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Commented out needless debug prints in SOundPLayer.gd
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2020-09-26 00:56:52 +02:00 |
unfa
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3e8239281c
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Merge branch 'master' of github.com:unfa/jam-01 into master
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2020-09-26 00:44:52 +02:00 |
unfa
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e18e3cdf0d
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Tweaked crosshair hit marker. disabled collision for dead players.
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2020-09-26 00:44:21 +02:00 |
unfa
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bd1b200964
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Fixed player getting stuck walking aon death.
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2020-09-26 00:32:11 +02:00 |
unfa
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6eb54f9352
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Disabeld shell casing sounds for now.
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2020-09-26 00:30:22 +02:00 |
unfa
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9ee79f551b
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Improved dead player mode and respawning.
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2020-09-26 00:20:40 +02:00 |
unfa
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9f0af3818d
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Added player dead mode.
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2020-09-26 00:16:13 +02:00 |
unfa
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61ed17235b
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Fixed gibs braking shooting collisions.
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2020-09-26 00:06:36 +02:00 |
Jan Heemstra
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70d8de082e
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Implemented bullet flyby sounds
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2020-09-25 23:19:43 +02:00 |
Jan Heemstra
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a45a242803
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Implement transformations for bullet flyby sounds
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2020-09-25 23:02:45 +02:00 |
Jan Heemstra
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fdcfc92344
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Synchronize gun effects
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2020-09-25 22:44:12 +02:00 |
unfa
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0426c10ca3
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Shell casing sounds implemented and some other stuff.
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2020-09-25 01:11:11 +02:00 |
unfa
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ea643d7a6d
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Shell casing collision sound.
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2020-09-25 00:56:46 +02:00 |
unfa
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fd7561b023
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Fixed a silly error.
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2020-09-25 00:26:19 +02:00 |
unfa
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c041adc786
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Improved bullet tracer graphics, fixed shell casing velocity and rotation (not entirely, but almost - player vlocity is not applied, becasue it contains gravity and that's nnot good for this case).
Also fixed bullet tracer spawning a little further away to not clip the weapon.
Also synced spawning the shell casing wiht the animation.
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2020-09-25 00:23:09 +02:00 |
unfa
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8035a3037d
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Player Gibs.
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2020-09-23 21:17:14 +02:00 |
unfa
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de5ef99a7e
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Tweaked the glow settings.
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2020-09-22 10:19:15 +02:00 |
unfa
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a503f63273
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New bullet Tracer material.
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2020-09-21 23:12:45 +02:00 |
unfa
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cf64f5ddc4
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Exteneded the test level.
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2020-09-21 23:12:30 +02:00 |
unfa
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a2c954f978
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Fixed Tracer direction.
Changed server port.
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2020-09-21 22:41:54 +02:00 |
unfa
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762f776a20
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Merge branch 'master' of github.com:unfa/jam-01 into master
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2020-09-21 22:26:49 +02:00 |
unfa
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a812715d1f
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Muzzle flash.
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2020-09-21 22:26:41 +02:00 |
Jan
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b3c65bb0d4
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For testing purposes, made port 80 the default port
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2020-09-21 19:40:53 +02:00 |
Jan
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2a0a7f19ff
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Added auto host option and server scene to automatically start server through CLI
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2020-09-21 17:01:39 +02:00 |
Jan
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1ba9acb790
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Merge branch 'master' of https://github.com/unfa/liblast
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2020-09-21 15:17:46 +02:00 |
Jan
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0882c770f4
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Added host as spectator option. Fix #15
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2020-09-21 15:17:29 +02:00 |
Tobiasz Karoń
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76469851d5
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Merge branch 'master' of github.com:unfa/jam-01
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2020-09-19 20:27:18 +02:00 |
Tobiasz Karoń
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3458d3000b
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Started expanding the Weapon system.
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2020-09-19 20:26:51 +02:00 |
Jan
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cf13adf1e1
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Add get_closest_point method to Player
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2020-09-19 14:10:30 +02:00 |
Tobiasz Karoń
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1456dacc30
|
Fixed player spawning blood effect parented to himself.
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2020-09-19 13:23:33 +02:00 |
Tobiasz Karoń
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e9424e2160
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Implemented more SFX, implemented blood particle effects with sound.
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2020-09-19 13:07:44 +02:00 |
Tobiasz Karoń
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8052ee8b3d
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Added bullet hit sounds and implemented auto play in SoundPlayer.
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2020-09-19 12:45:14 +02:00 |
Tobiasz Karoń
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5cc997b5b7
|
Implemented minimum delay in SoundPlayere class.
Renamed Hitmarker to HitConfirmation for consistency.
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2020-09-19 12:38:23 +02:00 |
Tobiasz Karoń
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73538ea4b6
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Working SoundPlayer.
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2020-09-19 11:22:41 +02:00 |
Tobiasz Karoń
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a09ed4eded
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Merge branch 'master' of github.com:unfa/jam-01
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2020-09-19 10:23:37 +02:00 |
Tobiasz Karoń
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ca22ffae29
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Sterted work on a Sound playback scene.
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2020-09-19 10:19:55 +02:00 |