Jan Heemstra
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2f0c7fe959
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Fixed menu width to 250 pixels
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2021-11-30 23:05:29 +01:00 |
Jan Heemstra
|
d17a9f854c
|
Fix issue with files not being pushed using LFS
|
2021-11-30 23:03:21 +01:00 |
Pablo_Pozo
|
a54a8121df
|
Niko Promo
Niko promo renders.
|
2021-11-28 23:15:12 +01:00 |
Pablo_Pozo
|
60aa16fcad
|
Niko Promo
Niko promo renders.
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2021-11-28 23:14:28 +01:00 |
unfa
|
ba61405ca3
|
Replaced ping implementaion with built-in. Improved connection status disaply.
|
2021-11-28 19:16:46 +01:00 |
unfa
|
06e3939688
|
Disabled readability screen texture to workaround a rendereer bug
|
2021-11-28 18:37:49 +01:00 |
unfa
|
0219bbd26c
|
Finalized bullet flyby sounds. Put respawn timer on the bottom. Fixed bullet hit wall SFX and shell casing SFX.
|
2021-11-28 17:38:14 +01:00 |
Jan Heemstra
|
e0cc255bdc
|
Fixed fly-by sounds math
|
2021-11-22 00:17:00 +01:00 |
Jan Heemstra
|
817d1a0ddf
|
Added fly-by sounds
|
2021-11-21 23:57:52 +01:00 |
unfa
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3b0d4e8745
|
Started working on implementing bullet flyby sounds spawning
|
2021-11-21 23:53:04 +01:00 |
unfa
|
1566707420
|
Updated Main and Crosshair
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2021-11-21 23:41:19 +01:00 |
unfa
|
a178ba8b9a
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Added a screenshot function.
|
2021-11-21 23:34:41 +01:00 |
unfa
|
a32d3edfff
|
Cleanup in the damage HUD overlay
|
2021-11-21 23:31:51 +01:00 |
ardem
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a2f0c359c1
|
Added the Promo folder with the first batch of concept art for the characters.
|
2021-11-21 12:15:14 -03:00 |
unfa
|
348aa5664a
|
Shading tweaks, parented gun elements to the rotating hub. Parented the drawer to the front panel.
|
2021-11-21 12:34:34 +01:00 |
unfa
|
2324a477c5
|
Created a set of logo versions for different use-cases.
|
2021-11-21 12:03:52 +01:00 |
unfa
|
05ab835ebc
|
Merge smartfridge-model-alpha.blend
|
2021-11-17 15:01:42 +01:00 |
unfa
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21c514fed0
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Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
|
2021-11-17 15:01:00 +01:00 |
unfa
|
9bfb3db68d
|
Created a scorch mark asset base (needs to have roughness and normals too, but will do for now)
|
2021-11-17 13:40:43 +01:00 |
ardem
|
cf625ce801
|
Added the new 3D model for the smartfridge character.
|
2021-11-17 07:39:24 -03:00 |
Jan Heemstra
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c4c2f0f17c
|
Merge branch 'main' of https://git.gieszer.link/unfa/liblast
|
2021-11-16 21:03:09 +01:00 |
Jan Heemstra
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b2da2d78f2
|
Upgraded godot version to latest nightly build
|
2021-11-16 20:58:51 +01:00 |
unfa
|
9bc97e3eef
|
Update 'README.md'
Added `git fetch` command as it seems to solve issues with incomplete clone.
|
2021-11-16 19:38:47 +01:00 |
Pablo_Pozo
|
2eca36a8bc
|
Nikola Tesla
Version 0.01 of Nikola Tesla
|
2021-11-11 18:27:52 +01:00 |
gilgamesh
|
e52657c0f4
|
Added myself to authors.md
|
2021-11-06 08:31:49 +01:00 |
Jan Heemstra
|
7e3ea67e32
|
Added myself to authors.md
|
2021-11-05 20:31:17 +01:00 |
ardem
|
0dfcdfc940
|
I added myself to the Team Members list (JM aRdem)
|
2021-11-05 11:22:59 -03:00 |
unfa
|
7b706a7614
|
Bulleted list
|
2021-11-04 20:13:15 +01:00 |
Pablo_Pozo
|
af8b775e94
|
update 'AUTHORS.md'
I added myself to the team members (Pablo Pozo)
|
2021-11-04 19:41:27 +01:00 |
unfa
|
c63e398cd5
|
Update 'AUTHORS.md'
|
2021-11-04 02:50:42 +01:00 |
unfa
|
3a32def1ea
|
Created AUTHORS.md
Initial template, plus I've added myself in.
|
2021-11-04 02:50:24 +01:00 |
unfa
|
b164e0b6f5
|
Changed licensing to AGPL + CC-BY-SA
|
2021-11-04 02:44:04 +01:00 |
unfa
|
b2cddd6fe8
|
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
|
2021-10-28 21:35:42 +02:00 |
unfa
|
b917c2f6f5
|
Marked "Kernel Panic" line in Announcer Ardour session.
|
2021-10-28 21:35:24 +02:00 |
unfa
|
217917706a
|
Added instructions for using bundled Godot binaries.
|
2021-10-25 17:47:19 +02:00 |
unfa
|
45c4ca9151
|
Added the Excalidraw project for designign the damage system
|
2021-10-25 17:15:04 +02:00 |
unfa
|
7e18855420
|
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
|
2021-10-25 17:11:04 +02:00 |
unfa
|
fe0d10c5bb
|
Added notes from 4th team meeting.
|
2021-10-25 17:03:50 +02:00 |
unfa
|
78e1d9b20d
|
Update 'README.md'
|
2021-10-25 16:55:24 +02:00 |
unfa
|
456d961c3a
|
Update 'CONTRIBUTING.md'
Renamed the file.
|
2021-10-25 16:55:05 +02:00 |
unfa
|
2f42e2f5d3
|
Merge pull request 'WIP main' (#104) from gilgamesh/liblast:main into main
Reviewed-on: #104
|
2021-10-25 16:53:31 +02:00 |
unfa
|
cec82c7738
|
Improved players disconnecting from the game. Implemented network ping measurnment and FPS display.
|
2021-10-24 20:17:19 +02:00 |
unfa
|
26643f2696
|
Lowered score limit to 10.
|
2021-10-24 17:25:40 +02:00 |
unfa
|
a53f0c8f48
|
New blood particles.
|
2021-10-24 17:23:33 +02:00 |
unfa
|
29bf99d59e
|
Reimplemented bullet hit effects in the new damage system.
|
2021-10-24 16:25:04 +02:00 |
unfa
|
35253ee7e1
|
Fixed crosshair shader.
|
2021-10-24 16:03:35 +02:00 |
unfa
|
266b0a9409
|
Made the crosshair turn black if drawn over a bright surface.
|
2021-10-24 00:37:31 +02:00 |
unfa
|
4ffaa7a0d1
|
Increates Scoretab opacity to increse readability.
|
2021-10-24 00:09:30 +02:00 |
unfa
|
69ae4bd9c8
|
Enabled SSR in Map.tscn
|
2021-10-24 00:01:56 +02:00 |
unfa
|
8c3fd6d248
|
Workaround for sound in animations not playing. Fixed mute damage feedback.
|
2021-10-24 00:01:17 +02:00 |