ardemd
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2f9271ed06
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Added dev_materials, and a test arena "Village".
This branch was edited with Godot 3.2.3, but due to the nature of the edits, it should be compatible with newer versions.
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2021-05-21 16:22:05 -03:00 |
unfa
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94e527bc75
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REduced amount of dynamic lights, twekaed glow and AA settings, teaked lights.
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2021-04-24 17:39:42 +02:00 |
unfa
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f592609d8a
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Upgraded to Godot 3.3. Added a lightmap. Lighting tweaks. Enabled FXAA and alpha scissors for metal grid material.
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2021-04-24 15:20:36 +02:00 |
Jan Heemstra
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be06a9fc6e
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Added killfloor to level DM1
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2021-04-09 16:08:26 +02:00 |
unfa
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63674f88f0
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Added ambient sound to the blue deco thingy on DM1
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2021-04-07 00:00:49 +02:00 |
Jan Heemstra
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68cb21cf6f
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fixed HUD of all players showing
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2021-03-31 22:38:05 +02:00 |
unfa
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3b27d0593d
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Changes after reimporting project in Godot 3.2.3.
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2021-03-30 22:56:12 +02:00 |
unfa
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e74480bd15
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |