Jan
|
2898a0a129
|
Fix #14
|
2020-09-18 23:47:43 +02:00 |
Jan
|
c2fed43e86
|
Added multiplayer synchronization for bullet impact effects
|
2020-09-18 22:39:22 +02:00 |
unfa
|
68f54b503a
|
Footsteps.
|
2020-09-18 00:33:51 +02:00 |
Jan
|
8616c8b431
|
Fix #10
|
2020-09-17 23:09:28 +02:00 |
Jan
|
54221054eb
|
Fix #11
|
2020-09-16 19:21:56 +02:00 |
Jan
|
d14fa60634
|
Fix player view direction synchronization
|
2020-09-16 19:09:44 +02:00 |
Jan
|
95171a475b
|
Fix player view direction synchronization
|
2020-09-16 19:06:33 +02:00 |
Jan
|
048225e90f
|
intermediate work on player view direction
|
2020-09-16 18:54:27 +02:00 |
Jan
|
41a85717eb
|
Tweaks on player movement
|
2020-09-14 23:51:03 +02:00 |
unfa
|
92f9937b14
|
Weapon shooting animation.
|
2020-09-14 22:59:57 +02:00 |
Jan
|
92b91aeded
|
Fix gun not shooting precisely at crosshair center
|
2020-09-14 11:58:10 +02:00 |
Jan
|
03402c7031
|
fix #7
|
2020-09-14 00:25:53 +02:00 |
unfa
|
026598dd19
|
Removed doubled move_and_slide call
|
2020-09-12 22:58:06 +02:00 |
unfa
|
5e110b2fca
|
Attempting to fix player velocity not being affected by collisions
|
2020-09-12 22:54:59 +02:00 |
unfa
|
7daa77ae8b
|
Implemented the bullet hit particle effect spawning. Fixed Particles not emitting on spawn.
|
2020-06-23 01:14:10 +02:00 |
Jan
|
fa04e92ab3
|
Added menu options for fullscreen and mouse sensitivity
|
2020-06-20 00:35:42 +02:00 |
Jan
|
d423da3c1b
|
Added killfloor and respawn
|
2020-06-19 01:21:17 +02:00 |
unfa
|
8db36703d7
|
Fixed player scale, tidied up the crosshair node names, altered jump and walk speed.
|
2020-06-19 00:30:39 +02:00 |
Jan
|
0bf8c83f1e
|
fix debug information being from the wrong player
|
2020-06-19 00:11:03 +02:00 |
Jan
|
3b92b0fd6c
|
Add rudimentary menu
|
2020-06-18 01:16:46 +02:00 |
Jan
|
bf510a7c9e
|
Added 'pausing' and input capturing
|
2020-06-17 22:38:26 +02:00 |
Jan
|
2f344d1989
|
Added shooting
|
2020-06-17 22:01:12 +02:00 |
Jan
|
afbaac7647
|
Multiple players now works
|
2020-06-15 15:24:26 +02:00 |
unfa
|
8204bf91ba
|
Hide debug label for remote peers
|
2020-06-14 22:16:42 +02:00 |
unfa
|
13491e7f0b
|
Fixed weird rotation inertia with mouselook.
|
2020-06-14 21:54:52 +02:00 |
unfa
|
efb7dace84
|
Stopped player sliding off of a slope.
|
2020-06-14 21:50:07 +02:00 |
unfa
|
88d94918c4
|
Moved debug label into Player scene
|
2020-06-14 21:29:36 +02:00 |
unfa
|
d1b5943677
|
Fixed player accelerating downwards while standing on the ground.
|
2020-06-14 21:23:10 +02:00 |
unfa
|
b536ce2c36
|
Ground check for jumping
|
2020-06-14 21:20:49 +02:00 |
unfa
|
edea49ca89
|
Air control.
|
2020-06-14 21:19:37 +02:00 |
unfa
|
1b00359d81
|
Walk velocity interpolation.
|
2020-06-14 21:16:33 +02:00 |
unfa
|
855df698fa
|
More Movement logic.
|
2020-06-14 21:01:48 +02:00 |
Jan
|
e7e5f6b348
|
Debugging connection status
|
2020-06-14 15:58:05 +02:00 |
Jan
|
5b21aedbad
|
Input handling on mouselook
|
2020-06-14 02:17:43 +02:00 |
Jan
|
0967492b81
|
Merge branch 'master' of https://github.com/unfa/jam-01
|
2020-06-14 02:11:07 +02:00 |
Jan
|
d575a8bcf8
|
separated mouselook function
|
2020-06-14 02:11:02 +02:00 |
unfa
|
d923fc700c
|
Walking moves forward taking rotation into account
|
2020-06-14 02:09:52 +02:00 |
unfa
|
c8e0300a2b
|
Basics of mouselook
|
2020-06-14 02:07:37 +02:00 |
unfa
|
dd5ef1859b
|
Fixing remote movement
|
2020-06-14 01:46:37 +02:00 |
unfa
|
3551188a0e
|
Passing walk direction as a walk() argument for rpc to work
|
2020-06-14 01:41:51 +02:00 |
unfa
|
2323dc6cd5
|
Made walk remote
|
2020-06-14 01:39:42 +02:00 |
unfa
|
0254a8b5bf
|
Movement not glitching out
|
2020-06-14 01:37:44 +02:00 |
unfa
|
7057aafcb1
|
Walking direction checks in _input working.
|
2020-06-14 01:32:44 +02:00 |
Jan
|
b5c5b4d274
|
Changes in network debugging
|
2020-06-14 01:13:43 +02:00 |
Jan
|
8cfcc7c9f2
|
Networked jumping
|
2020-06-14 01:05:03 +02:00 |
unfa
|
0394a94c35
|
Jumping
|
2020-06-14 00:59:06 +02:00 |
unfa
|
71b36b5a56
|
Separated the player into it's own scene. Removed player script print.
|
2020-06-14 00:50:54 +02:00 |
unfa
|
ad7bf888bb
|
Player walk direction
|
2020-06-14 00:47:26 +02:00 |
unfa
|
d911a68556
|
More player movement code
|
2020-06-14 00:38:15 +02:00 |
unfa
|
47af6a0531
|
Started work on Player movement
|
2020-06-14 00:29:58 +02:00 |