Commit Graph

20 Commits (announcer)

Author SHA1 Message Date
unfa 7166becf15 Fixed audio randomization, and typos. Other fixes. Added voicing support. 2021-04-07 23:28:34 +02:00
unfa 890857946c Tweaked Handgun sound layers attenuation and filtering. 2021-04-07 01:49:53 +02:00
unfa 17749dc241 Replaced - with _ in all audio file names. 2021-04-07 01:05:43 +02:00
unfa 63674f88f0 Added ambient sound to the blue deco thingy on DM1 2021-04-07 00:00:49 +02:00
unfa 085cb64b95 Added muzzle flash omnilight. Moved sound and light effects to Weapon scene isntead of Handgun scene. 2021-04-06 23:56:53 +02:00
unfa b9b004474c Finally fixed the failed preload. It was a removed sound file. 2021-04-05 04:36:33 +02:00
unfa d2d1f585bd Tweaks, and simplifications. 2021-04-05 04:28:23 +02:00
unfa a86214275a Fixed dead resource references in Character scenes, also added layered sound effect playback to Weapon.tscn 2021-04-05 04:14:09 +02:00
unfa 7316ea12c2 Created the layered gunshot asset. 2021-04-05 03:52:58 +02:00
unfa 0a6846af9e Renamed GrenadeLauncher, added it into the Player. Tried fixing errors. 2021-04-04 23:25:11 +02:00
unfa 78c2429f9e Changed Fridge ambient sound to a generic ambient called BuzzAndHum. 2021-04-04 22:01:50 +02:00
unfa 9391eabbc5 Added Handgun shell casing bounce sound, and smoke trail using Trail add-on. Disabled due to frequently broken rendering. 2021-04-02 02:08:07 +02:00
Jan Heemstra e6366f8fea implement correct behavior of Max Health attribute of Player 2021-03-31 23:22:12 +02:00
Jan Heemstra cfd33f791c Added player mesh for jetpack class 2021-03-31 22:51:07 +02:00
Jan Heemstra 68cb21cf6f fixed HUD of all players showing 2021-03-31 22:38:05 +02:00
tokc c4c1e243f9 Remove unused class name. 2021-03-31 12:05:35 +02:00
tokc f648e162fe Use class name for type check since it is available. 2021-03-31 11:51:25 +02:00
tokc 9d3b70f76f Implement weapon switching. 2021-03-31 11:50:53 +02:00
unfa 3b27d0593d Changes after reimporting project in Godot 3.2.3. 2021-03-30 22:56:12 +02:00
unfa e74480bd15 Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00