Jan Heemstra
|
1d0680eebf
|
Moved handgun code to handgun
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2021-05-02 23:50:22 +02:00 |
unfa
|
428934850b
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Script extension in Handgun.tscn
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2021-05-02 23:30:34 +02:00 |
unfa
|
a632ac9892
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Started implementing proper weapon control API
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2021-05-02 23:27:25 +02:00 |
unfa
|
94e527bc75
|
REduced amount of dynamic lights, twekaed glow and AA settings, teaked lights.
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2021-04-24 17:39:42 +02:00 |
unfa
|
f592609d8a
|
Upgraded to Godot 3.3. Added a lightmap. Lighting tweaks. Enabled FXAA and alpha scissors for metal grid material.
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2021-04-24 15:20:36 +02:00 |
unfa
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5c4591ac6f
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Merge branch 'master' of github.com:unfa/liblast
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2021-04-22 00:03:09 +02:00 |
unfa
|
23cbe81176
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Made GrenadeLauncher into an unstoppable machinegun temporarily.
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2021-04-22 00:03:02 +02:00 |
Jan Heemstra
|
773331bddf
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You can't kill dead players anymore
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2021-04-21 23:44:27 +02:00 |
Jan Heemstra
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9e9ea5ef4a
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Merge branch 'master' of github.com:unfa/liblast
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2021-04-21 23:40:53 +02:00 |
Jan Heemstra
|
d10dbbafae
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Player stats are now synchronized properly even when joining a game late
|
2021-04-21 23:40:47 +02:00 |
unfa
|
c364021810
|
Removed a debug print.
|
2021-04-21 23:28:14 +02:00 |
unfa
|
d914bc2999
|
Merge branch 'master' of github.com:unfa/liblast
|
2021-04-21 23:22:31 +02:00 |
Jan Heemstra
|
0563d5a155
|
Merge branch 'master' of github.com:unfa/liblast
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2021-04-21 23:22:18 +02:00 |
Jan Heemstra
|
abf9f5af5c
|
Added score based on kill count
|
2021-04-21 23:22:08 +02:00 |
unfa
|
40079d2b0a
|
Zoom the view with "z" key - it's not possible to shoot while zoomed in (to avoid sniping with all weapons).
|
2021-04-21 23:22:00 +02:00 |
unfa
|
d2a1c7e121
|
Weapons reset to full ammo on respawn.
|
2021-04-21 22:46:00 +02:00 |
unfa
|
e8ce94ed61
|
Update README.md
|
2021-04-21 12:30:26 +02:00 |
unfa
|
4070ddb966
|
Tweaked the bullet hit effect for more visibility and better performance.
|
2021-04-18 20:50:25 +02:00 |
unfa
|
ae5dd93ed7
|
Nice looking bullet holes for concrete walls.
|
2021-04-14 22:44:10 +02:00 |
Jan Heemstra
|
9765443023
|
Fixed bullet impact effect direction
|
2021-04-12 23:49:21 +02:00 |
Jan Heemstra
|
63eef67c37
|
Merge branch 'master' of github.com:unfa/liblast
|
2021-04-12 22:57:23 +02:00 |
Jan Heemstra
|
673f193ae7
|
merge
|
2021-04-12 22:57:16 +02:00 |
Jan Heemstra
|
f352500096
|
Fixed ammo count not showing correctly
|
2021-04-12 22:55:42 +02:00 |
unfa
|
fe010e2839
|
Added proximity fade to bullet hit smoke.
|
2021-04-12 22:55:38 +02:00 |
unfa
|
44645b404b
|
Added player scores to the score table.
|
2021-04-12 22:53:22 +02:00 |
unfa
|
b37c686602
|
Made bullet tracer spawn bullet hit effects.
|
2021-04-12 22:39:33 +02:00 |
unfa
|
1e2ec5120c
|
Merge branch 'master' of github.com:unfa/liblast
|
2021-04-12 21:46:06 +02:00 |
unfa
|
f581cd1696
|
Started implementing player stats and score tracking
|
2021-04-12 21:45:29 +02:00 |
Jan Heemstra
|
054f9ee56a
|
Fixed bullet tracers
|
2021-04-12 02:08:28 +02:00 |
Jan Heemstra
|
79e566b00d
|
Fixed weapon damage_dealt signal not being connected to HUD for hitmarkers
|
2021-04-11 23:54:04 +02:00 |
unfa
|
05b18a1b96
|
Laying groundwork for fixing hit/kill confirmation
|
2021-04-11 23:28:07 +02:00 |
unfa
|
9fb3da561c
|
Added secondary shell casing drop sound - created for a video tutorial.
|
2021-04-11 20:55:00 +02:00 |
Jan Heemstra
|
656283508e
|
Merge pull request #44 from luizcarlos1405/crouch
18 - Crouch
|
2021-04-11 20:47:58 +02:00 |
Jan Heemstra
|
d1281b250e
|
git push origin masterMerge branch 'luizcarlos1405-master'
|
2021-04-11 18:03:52 +02:00 |
Luiz de Oliveira
|
a59dbbf8c2
|
18 - Implements crouching
|
2021-04-10 20:37:32 -03:00 |
Luiz de Oliveira
|
81e79dd0a5
|
30 - simple TextChat
|
2021-04-10 13:57:16 -03:00 |
Jan Heemstra
|
be06a9fc6e
|
Added killfloor to level DM1
|
2021-04-09 16:08:26 +02:00 |
Jan Heemstra
|
c562a84da1
|
Fixed jetpack graphics synchronisation for real now
|
2021-04-08 00:09:12 +02:00 |
Jan Heemstra
|
fd1fc90b35
|
Merge branch 'master' of github.com:unfa/liblast
|
2021-04-07 23:54:58 +02:00 |
Jan Heemstra
|
041d1cfd4f
|
now really fixed jetpack graphics synchronisation
|
2021-04-07 23:54:52 +02:00 |
unfa
|
2a7d3fc8f6
|
Disabled debug prints. And added a boolean to turn them on easily.
|
2021-04-07 23:43:15 +02:00 |
unfa
|
2ee196b26f
|
Merge branch 'master' of github.com:unfa/liblast
|
2021-04-07 23:30:11 +02:00 |
unfa
|
7166becf15
|
Fixed audio randomization, and typos. Other fixes. Added voicing support.
|
2021-04-07 23:28:34 +02:00 |
Jan Heemstra
|
f60e77c6ce
|
Merge branch 'master' of github.com:unfa/liblast
|
2021-04-07 22:54:55 +02:00 |
Jan Heemstra
|
f3b1904702
|
Fixed jetpack effects synchronisation
|
2021-04-07 22:54:52 +02:00 |
unfa
|
c1196cb44f
|
Fixed bad sound for BulletFlyby.
|
2021-04-07 21:55:10 +02:00 |
unfa
|
890857946c
|
Tweaked Handgun sound layers attenuation and filtering.
|
2021-04-07 01:49:53 +02:00 |
unfa
|
8bc42e8fbc
|
Implemented sound layer handling.
|
2021-04-07 01:26:12 +02:00 |
unfa
|
17749dc241
|
Replaced - with _ in all audio file names.
|
2021-04-07 01:05:43 +02:00 |
unfa
|
63674f88f0
|
Added ambient sound to the blue deco thingy on DM1
|
2021-04-07 00:00:49 +02:00 |