Commit Graph

345 Commits (c193112db74478bd11bad33fc23bbd8b825c1d15)

Author SHA1 Message Date
unfa eb635044b8 Made default 2D Texture encoding VRAM_UNCOMPRESSED to mitigate the headless mode bug 2021-12-19 23:16:06 +01:00
unfa db70241f50 Changed all textures to use VRAM_UNCOMPRESSED to workaround headless mode bug 2021-12-19 23:14:07 +01:00
unfa 407b512889 Made the game mute itself automatically when loosing focus 2021-12-19 23:11:24 +01:00
unfa 32a7aba47c Implemented player land sound
Also added option to remotely set unit_db on SoundPlayer
Removed debug prints in WindSFX and Player
2021-12-18 17:05:48 +01:00
unfa 4579bf5743 Updated AFK icons and implemented AWAY focus state
Colored the focus banners to make them more easy to identify at first glance
2021-12-18 14:45:32 +01:00
unfa 7f40d324a6 Added FPS=5 limit when the game window is not active. 2021-12-18 14:26:22 +01:00
unfa 9c6dc9948a Implemented audio mute function with hotkey "m" and icon in top right corner 2021-12-18 14:18:16 +01:00
unfa a0626116f9 Improved WindSFX 2021-12-18 14:17:33 +01:00
unfa 9c5a0abbce Updated WindSFX 2021-12-18 13:42:55 +01:00
unfa f68b72c840 Implemented wind noise played when players move fast
It's modulated with volume and a resonant lowpass filter all mapped using curves to produce pleasing results
2021-12-16 01:43:05 +01:00
unfa bceafb74da Implemented 3D rendering scaling (up/downscaling) 2021-12-16 00:10:04 +01:00
unfa 5b584aedb3 Added DM1 in a very basic form using the new map template. 2021-12-08 22:44:19 +01:00
unfa c18d047ca8 Created 2 test maps based on the template to develop map selection 2021-12-06 23:44:11 +01:00
unfa c6403788e8 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast 2021-12-06 23:28:20 +01:00
unfa 13e5d062a7 New layout of collision layers and updated the map template 2021-12-06 23:27:33 +01:00
unfa e132eb4027 Added version to .gitignore 2021-12-06 23:26:03 +01:00
Jan Heemstra e1e022d5e2 Added suicide button 2021-12-06 23:15:01 +01:00
unfa 94695f99e4 Basic Map template 2021-12-06 22:36:19 +01:00
unfa d9584026de Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast 2021-12-06 22:13:53 +01:00
unfa 514f47c725 Implemented welcome message 2021-12-06 22:13:36 +01:00
Jan Heemstra 7c6f4fddaa Fixed gdscript array remove/erase namechange 2021-12-06 22:13:12 +01:00
unfa 95a1c7eb92 Update project.godot to new engine version 2021-12-06 22:08:15 +01:00
unfa 3ba43e324f Missing SVG file deletions and new .import files 2021-12-06 21:28:20 +01:00
unfa de8747e1ae Added missing Performance script update 2021-12-06 21:24:21 +01:00
unfa 8f8f439508 Added automatic git version info update 2021-12-06 21:17:17 +01:00
unfa a2b4f88e97 Replaced references to SVG file with PNG ones 2021-12-06 20:39:30 +01:00
unfa 9c95014f9b Replaced SVG files in HUD with PNGs and moved SVG to Asset Sources 2021-12-06 20:36:16 +01:00
unfa b13db6d0ca Recorded "welcome to Liblast" announcer line 2021-12-06 19:15:44 +01:00
Jan Heemstra cc0aad761b Added menu scrollcontainer 2021-12-01 00:22:47 +01:00
Jan Heemstra ee998abc9d Added boilerplate code for graphics menu items 2021-12-01 00:03:18 +01:00
Jan Heemstra f350fff31d Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast 2021-11-30 23:24:02 +01:00
Jan Heemstra 6e0b015aaa Fixed eye candy switch 2021-11-30 23:23:13 +01:00
unfa f6b8288629 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast 2021-11-30 23:07:25 +01:00
Jan Heemstra 2f0c7fe959 Fixed menu width to 250 pixels 2021-11-30 23:05:29 +01:00
unfa 773dd3831f Added Team Meeting #6 notes 2021-11-29 11:15:19 +01:00
unfa 8b3a299664 Added missing .import files. 2021-11-28 20:02:31 +01:00
unfa ba61405ca3 Replaced ping implementaion with built-in. Improved connection status disaply. 2021-11-28 19:16:46 +01:00
unfa 06e3939688 Disabled readability screen texture to workaround a rendereer bug 2021-11-28 18:37:49 +01:00
unfa 0219bbd26c Finalized bullet flyby sounds. Put respawn timer on the bottom. Fixed bullet hit wall SFX and shell casing SFX. 2021-11-28 17:38:14 +01:00
Jan Heemstra e0cc255bdc Fixed fly-by sounds math 2021-11-22 00:17:00 +01:00
Jan Heemstra 817d1a0ddf Added fly-by sounds 2021-11-21 23:57:52 +01:00
unfa 3b0d4e8745 Started working on implementing bullet flyby sounds spawning 2021-11-21 23:53:04 +01:00
unfa 1566707420 Updated Main and Crosshair 2021-11-21 23:41:19 +01:00
unfa a178ba8b9a Added a screenshot function. 2021-11-21 23:34:41 +01:00
unfa a32d3edfff Cleanup in the damage HUD overlay 2021-11-21 23:31:51 +01:00
unfa 21c514fed0 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast 2021-11-17 15:01:00 +01:00
unfa 9bfb3db68d Created a scorch mark asset base (needs to have roughness and normals too, but will do for now) 2021-11-17 13:40:43 +01:00
Jan Heemstra b2da2d78f2 Upgraded godot version to latest nightly build 2021-11-16 20:58:51 +01:00
unfa cec82c7738 Improved players disconnecting from the game. Implemented network ping measurnment and FPS display. 2021-10-24 20:17:19 +02:00
unfa 26643f2696 Lowered score limit to 10. 2021-10-24 17:25:40 +02:00