Commit graph

252 commits

Author SHA1 Message Date
desktop
c710838793 Implemented character preview when selecting character 2020-12-11 23:57:11 +01:00
desktop
fe92968dcd Added CharacterOption scene 2020-12-11 23:14:56 +01:00
desktop
b6277954e5 Fix stuck walking key glitch 2020-12-11 22:54:40 +01:00
desktop
b07f1cadad Added options menu in-game 2020-12-11 13:24:37 +01:00
810801c4c6 Removing royalguard.blend1 2020-12-10 22:37:22 +01:00
6bd0084e87 Merge branch 'master' of github.com:unfa/jam-01 2020-12-10 22:34:01 +01:00
4e9ca5d5de Rotor material change? 2020-12-10 22:33:05 +01:00
desktop
9005ad2ac7 Added disconnect button back 2020-12-10 00:26:43 +01:00
056c040878 Updated Rotor level. 2020-10-17 21:15:03 +02:00
e415e6643b Added rotation to the Rotor level's crank shaft. 2020-10-17 14:42:32 +02:00
aaa7c0afa9 Implemented the Roto level into the testing one for test. 2020-10-17 01:00:15 +02:00
0a987bd78e Merge branch 'master' of github.com:unfa/jam-01 into master 2020-10-17 00:34:51 +02:00
970c705377 Initial Rotor level commit. 2020-10-17 00:31:25 +02:00
Jan
415ac79531 Added character select screen 2020-10-14 00:45:11 +02:00
e88246b5b1 Added new layer of pores. 2020-10-13 19:31:21 +02:00
a6e302f4f0 Tweked the holes a bit. 2020-10-13 19:21:27 +02:00
e9f181bf7f More grime, detail, cracks and added parallax mapping depth map. 2020-10-13 00:33:19 +02:00
28d88690a5 Added green grime on the concrete wall. 2020-10-12 20:52:11 +02:00
f92744d5fd Added concrete material made in Material Maker. 2020-10-12 19:48:43 +02:00
f56bf1d612 Floor 01 material made in Material Maker. 2020-10-12 01:26:29 +02:00
855e9dfb9e Added reload sound and attempted to add empty firing sound, but it only plays once. 2020-10-12 00:10:57 +02:00
684934a42f Added Reload and Empty sound effect files. 2020-10-11 23:59:44 +02:00
0fe38d4646 Merge branch 'master' of github.com:unfa/jam-01 into master 2020-10-08 23:24:20 +02:00
Jan
5afacc34c1 fix 2020-10-08 23:24:02 +02:00
9e7dc3eb38 Merge branch 'master' of github.com:unfa/jam-01 into master 2020-10-08 23:20:40 +02:00
Jan
f9ecf395f8 added royal guard 2020-10-08 23:18:46 +02:00
8386373fe2 Merge branch 'master' of github.com:unfa/jam-01 into master 2020-10-06 21:40:26 +02:00
Jan
df25e99f04 Fixed players not being their own network master when joining a spectator host 2020-10-05 16:34:44 +02:00
Jan
2cc72db9f6 Fix errors and incorrect behavior when reconnecting 2020-10-04 01:16:20 +02:00
10c5891d0b Merge branch 'master' of github.com:unfa/jam-01 into master 2020-10-03 23:54:05 +02:00
Jan
7cb93f1192 fixed missing file 2020-10-03 23:53:31 +02:00
5554104503 Merge branch 'master' of github.com:unfa/jam-01 into master 2020-10-03 23:52:03 +02:00
Jan
59a6a2e1d6 Added list of connected people 2020-10-03 23:26:35 +02:00
e02243699f Merge branch 'master' of github.com:unfa/jam-01 into master 2020-10-03 22:54:54 +02:00
Jan
1fc1edc6c1 Added custom GUI theming 2020-10-03 01:57:33 +02:00
d30a52102d Merge branch 'master' of github.com:unfa/jam-01 into master 2020-10-02 21:14:14 +02:00
Jan
4e82d3fbae Hide billboard of local player 2020-10-02 20:55:46 +02:00
Jan
b06ee510c8 Added name tag and health bar billboard for each player 2020-10-02 20:43:45 +02:00
90d6c3c79e Merge branch 'master' of github.com:unfa/jam-01 into master 2020-10-02 19:24:33 +02:00
e242185d43
Update README.md 2020-09-30 13:54:24 +02:00
Tobiasz Karoń
9518ee7189 Added a quick conect button. 2020-09-30 13:37:54 +02:00
Jan
63b48d45a9 Added weapon reloading 2020-09-30 02:08:16 +02:00
Jan
23a4bf0bad Fix all HUDs of players being shown, rather than just the local player 2020-09-29 23:24:33 +02:00
Jan
2f3fcc6337 Updated connect GUI 2020-09-29 23:12:12 +02:00
a6956bc3c9
Update README.md 2020-09-29 10:38:10 +02:00
85788d9c5c Made footsteps not play when the player is killed, and always play the kill sound when dying
Made footsteps not play when the player is stuck against a wall. Made
the death sound play when dying, not when taking  hit AND dying, so
killfloor also triggers it.
2020-09-29 00:35:12 +02:00
8671df9142 Made footsteps not play when the player is stuck against a wall. Made the death sound play when dying, not when taking hit AND dying, so killfloor also triggers it. 2020-09-29 00:28:33 +02:00
15f9859b35 Helath bar working, crosshair ported. 2020-09-29 00:17:19 +02:00
6218910363 Merge branch 'master' of https://github.com/unfa/liblast into master 2020-09-28 23:53:04 +02:00
5f419837be Fixed bad texture ref. 2020-09-28 23:52:41 +02:00